OGC:Conjure Deep Abomination (5e Spell)

From D&D Wiki
Revision as of 13:40, 24 November 2017 by SgtLionBot (talk | contribs) (Yay GA~)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This material is published under the OGL 1.0a.
Conjure Deep Abomination
6th-level Conjuration
Casting time: 1 minute
Range: 60 feet
Components: V, S, M (one fresh eyeball per creature summoned, which the spell consumes)
Duration: Concentration, up to 1 hour


You summon aberrations from the depths of the sea that appear in unoccupied spaces that you can see within range.

Choose one of the following options for what appears:

  • One aberration of challenge rating 4 or lower (friendly to you but not your companions)
  • One aberration of challenge rating 3 or lower (friendly to you but not your companions)
  • Two aberrations of challenge rating 2 or lower (friendly to you and your companions)
  • Four aberrations of challenge rating 1 or lower (friendly to you and your companions)

A summoned creature disappears when it drops to 0 hit points. If the spell ends for any other reason, the creature immediately becomes hostile to all non-aberration creatures it can see. Summoned creatures are neutral toward you and your companions unless the option you choose specifies otherwise.
Roll initiative for the summoned creatures as a group, which has its own turns. While they are friendly, they obey any verbal commands you issue to them (no action required by you). If you don’t issue commands to them, or if they are neither friendly nor hostile to you, they defend themselves from hostile creatures, but otherwise take no actions. Unfriendly or neutral deep aberrations are willing to negotiate, though their requests are typically distasteful. The GM has the creatures’ statistics.

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, you choose one of the summoning options above, and twice as many creatures appear.



Back to Open Game ContentComplex Special Ability ComponentsSpellsConjuration Spells
Back to Open Game ContentComplex Special Ability ComponentsSpellsWarlock Spells
Back to Open Game ContentComplex Special Ability ComponentsSpellsWizard Spells


Back to Main PagePublication ListPublishersEN WorldEN Publishing

Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Conjure Deep Abomination from EN Publishing, © 2017, EN World; Author Various Authors, based on original material by EN Publishing. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
EN Publishing Transcribed Content
EN Publishing
Races
Classes
Character Options
Feats
Abyssal Hide (5e Feat)Alchemical Artillerist (5e Feat)Astrologer (5e Feat)Balor Wings (5e Feat)Bloodkeeper Arts (5e Feat)Cardshark (5e Feat)Cartomancy (5e Feat)Chosen of Fortune (5e Feat)Cosmic Ritualist (5e Feat)Couatl Crest (5e Feat)Deva Wings (5e Feat)Devil’s Arm (5e Feat)Dretch Belch (5e Feat)Expeditious Alchemy (5e Feat)Greased Lightning (5e Feat)Holy Drive (5e Feat)Imp’s Eye (5e Feat)Infernal Horns (5e Feat)Infernal Mask (5e Feat)Intuitive Diviner (5e Feat)Metaknowledge (5e Feat)Mounted Musketeer (5e Feat)Pernicious Poisoner (5e Feat)Planetar Visage (5e Feat)Solar Gaze (5e Feat)Soul of Light (5e Feat)Swordsaint (5e Feat)Unicorn Horn (5e Feat)Vrock Feathers (5e Feat)
Equipment
Barrel Chain Rifle (5e Equipment)Elephant Gun (5e Equipment)Elephant Pistol (5e Equipment)Flintlock Revolver (5e Equipment)Gun Cane (5e Equipment)Harmonica Pistol (5e Equipment)Harmonica Rifle (5e Equipment)Hexagonal Rifle (5e Equipment)Lever Action Carbine (5e Equipment)Lever Action Pistol (5e Equipment)Needle Rifle (5e Equipment)Alchemical Torch (5e Equipment)Ammunition, Bullet (50) (5e Equipment)Ammunition, Fire Arrow/Bolt (20) (5e Equipment)Ammunition, Rounds (20) (5e Equipment)Ammunition, Shot (20) (5e Equipment)Blunderbuss (5e Equipment)Carbine (5e Equipment)Facemold Paste (5e Equipment)Fire Lance (5e Equipment)Glacial Effector (5e Equipment)Gun Kit (5e Equipment)Gun Shield (5e Equipment)Hand Blunderbuss (5e Equipment)Hand Cannon (5e Equipment)Harquebus (5e Equipment)Harquebus Hybrid (5e Equipment)Hybrid Pistol (5e Equipment)King's Walking Staff (5e Equipment)Lead Ingot (5e Equipment)Matchlock Musket (5e Equipment)Matchlock Pistol (5e Equipment)Midnight Dust (5e Equipment)Musket (5e Equipment)Pepperbox Pistol (5e Equipment)Pepperbox Rifle (5e Equipment)Pistol (5e Equipment)Pocket Pistol (5e Equipment)Powder Flask (5e Equipment)Repeating Flintlock Pistol (5e Equipment)Rest (5e Equipment)Revolver (5e Equipment)Revolving Blunderbuss (5e Equipment)Revolving Carbine (5e Equipment)Revolving Rifle (5e Equipment)Rifle (5e Equipment)Saber (5e Equipment)Smoke Bomb (5e Equipment)Sparksprig (5e Equipment)Triangular Bayonet (5e Equipment)Rotating Revolver (5e Equipment)Turret Pistol (5e Equipment)Turret Rifle (5e Equipment)Volley Musket (5e Equipment)Volley Pistol (5e Equipment)
Magic Items
Jawbreakers' War Mask (5e Equipment)Mask of Humanity (5e Equipment)Mask of the Feychild (5e Equipment)Mask of the Infernal Offspring (5e Equipment)Adamantine Bullet (5e Equipment)Bloodkeeper Crystal (5e Equipment)Calamity Blade (5e Equipment)Dire Bear Mask (5e Equipment)Dragon's Breath Shot (5e Equipment)Figurine of Wondrous Power: Agate Cat (5e Equipment)Goblin Mask (5e Equipment)Hag Mask (5e Equipment)Hill Giant Mask (5e Equipment)Mask of the Dragon (5e Equipment)Mask of the Shamed Royal (5e Equipment)Moon Powder (5e Equipment)No-Headed Coin (5e Equipment)Octopoid Mask (5e Equipment)Rain Match (5e Equipment)Spark Staff (5e Equipment)The Ghost Hood (5e Equipment)The Proclaimer (5e Equipment)The Slashed Faces (5e Equipment)Visage of the Vampire (5e Equipment)Stoneborn Death Mask (5e Equipment)
Spells
Variant Rules
Creatures, Templates and NPCs
Black Icer (5e Creature)Bolt-Thrower (5e Creature)Clockwork Knight (5e Creature)Forvirskrípi (5e Creature)Gear Spider (5e Creature)Grinder (5e Creature)Hlaupa (5e Creature)Knútadraugr (5e Creature)Mubida (5e Creature)Abrikandilu (5e Creature)Accuser Devil (5e Creature)Bibliognost (5e Creature)Blazing Spider (5e Creature)Blutsauger (5e Creature)Cacodaemon (5e Creature)Carrow (5e Creature)Cloud Spider (5e Creature)Contract Devil (5e Creature)Djehuty (5e Creature)Geode Spider (5e Creature)Granitehead (5e Creature)Grimlock Brute (5e Creature)Grimlock Supplicant (5e Creature)Hydrodaemon (5e Creature)Littoral Spider (5e Creature)Living Spellbook (5e Creature)Magma Elemental (5e Creature)Maw Swarm (5e Creature)Mud Elemental (5e Creature)Ochokochi (5e Creature)Oculite (5e Creature)Plaguebelly (5e Creature)Poludnitsa (5e Creature)Revilock (5e Creature)Revilock Paragon (5e Creature)Samovila (5e Creature)Sand Elemental (5e Creature)Slithering Crown (5e Creature)Slitherwhite (5e Creature)Smoke Elemental (5e Creature)Steam Elemental (5e Creature)Storm Elemental (5e Creature)Thanadaemon (5e Creature)Thornfist (5e Creature)Thuull (5e Creature)Titivullus (5e Creature)Troglodyte Meatseeker (5e Creature)Troglodyte Wallower (5e Creature)Viy (5e Creature)Warmonger Devil (5e Creature)Snow Angel (5e Creature)Wailer on the Ice (5e Creature)Íssax (5e Creature)