OGC:Knútadraugr (5e Creature)

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This material is published under the OGL 1.0a.


Knútadraugr[edit]

Medium undead, lawful evil


Armor Class 15 (armor scraps, shield)
Hit Points 52 (8d8 + 16)
Speed 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 15 (+2) 9 (-1) 13 (+1) 5 (-3)

Skills Perception +1, Stealth +4, Survival +1
Damage Vulnerabilities bludgeoning
Damage Immunities cold, poison
Condition Immunities exhaustion, poisoned
Senses , darkvision 120 ft.,passive Perception 11
Languages understands all languages it knew in life but can’t speak
Challenge 2 (450 XP)


ACTIONS

Multiattack. The knútadraugr makes two longsword or handaxe attacks, or uses its Chilling Glare and makes one weapon attack.

Chilling Glare. One creature able to see the knútadraugr must make a DC 12 Wisdom saving throw or become frightened for 1d4 rounds. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. As a bonus action, the knútadraugr can force a creature frightened by its Chilling Glare to make another DC 12 Wisdom saving throw. On a failure, the creature is frightened for an additional 1d4 rounds and can no longer make saving throws to end the effect at the end of its turn. On a successful save, the effect ends. If the effect ends for a creature, it is immune to the knútadraugr’s Chilling Glare for the next 24 hours.

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Handaxe. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage. The knútadraugr has four hand axes.


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On the tundra dishonor can mean worse than a smaller share of the spoils—dying in complete dishonor is a fate that even the bravest hearts fear. Cowards that die fleeing from battle may yet rise again, their bones animated by an evil wyrd that leaves them with enough of their minds to take foul vengeance on the living by slaying their loved ones. Knútadraugr still have the cunning of warriors, waiting until the dead of night before stalking back into their settlements and homes to make murder. Iced blue flesh hanging from their skulls makes them into disgusting parodies of mothers and fathers returning to the hearth to spill blood, were the hollow gaze from their eye sockets and its baleful power not terrifying enough.



Back to Open Game ContentCreaturesCR 2undead Type


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Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Knútadraugr from EN Publishing, © 2018, EN World; Author Various Authors, based on original material by EN Publishing. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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