OGC:Plaguebelly (5e Creature)
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|This material is published under the OGL 1.0a.|
Large giant, chaotic evil
Armor Class 11 (natural armor)
Damage Resistances acid, necrotic, poison
Miasma. Plaguebellies spew toxic fumes with every breath. Any creature that comes within 5 feet of a plaguebelly ogre or starts its turn there must make a DC 13 Constitution saving throw. On a failure, the creature takes 9 (2d8) poison damage and contracts sewer plague or another disease of the GM’s choice. Creatures that succeed this saving throw take half damage and do not contract this disease.
Death Burst. When the ogre dies, its Miasma expands to a radius of 20 feet and lasts until what would be the beginning of its next turn.
Multiattack. The plaguebelly makes two greatclub attacks, or one greatclub attack and one spew bile attack.
Greatclub. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) bludgeoning damage, and the target must roll a Strength saving throw. On a failed saving throw, it is pushed 10 feet away from the plaguebelly in a straight line. On a successful saving throw, it is not pushed.
Spew Bile. Ranged Weapon Attack: +7 to hit, range 30 ft., one target. Hit: 14 (4d6) acid damage and 14 (4d6) poison damage.
Spew Bile (Recharge 5–6). When the plaguebelly takes damage from a ranged attack, it can spew bile, as the action above.
The first plaguebelly ogre was created when a band of adventurers slew a priest of the God of Disease.
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