OGC:Troglodyte Wallower (5e Creature)
This material is published under the OGL 1.0a. |
Troglodyte Wallower
Medium humanoid (troglodyte), chaotic evil Armor Class 11 (natural armor)
Skills Stealth +2 Chameleon Skin. The troglodyte has advantage on Dexterity (Stealth) checks made to hide. Putrid Stench. Any creature other than a troglodyte that starts its turn within 15 feet of the troglodyte must succeed on a DC 13 Constitution saving throw or be poisoned until the start of the creature’s next turn. A creature that fails the saving throw on two subsequent rounds is incapacitated until the start of the creature’s next turn. Sunlight Sensitivity. While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) check that rely on sight. ACTIONSMultiattack. The troglodyte makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC 13 Constitution saving throw or contract lizard bloat. Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage and the target must succeed on a DC 13 Constitution saving throw or contract lizard bloat.
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