OGC:Winter Domain (5e Subclass)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.

Winter Domain

Clerical Divine Domain Winter is a frightening time for most humans and humanoid peoples, who are terribly vulnerable to the effects of the cold, and so winter is often associated with the powers of death, as with the Algonkian Witiko, or Wendigo. This need not be universally true. Those who live in lands of perpetual ice and snow might view winter as neutral, or even a positive force, offering them the toughness that they need to survive anything life throws at them.

Winter Domain Spells


Bonus Proficiency
When you choose this domain at 1st level, you gain proficiency with heavy armor.

Icestep
Also at 1st level, areas of snow, ice, and similar debris are never treated as difficult terrain for you.

Channel Divinity: Winterward
At 2nd level, you gain the ability to use your Channel Divinity to protect yourself from the effects of cold, and to extend that shielding to your allies as well. As a reaction, you can grant yourself and any other creatures that you choose within a 30-foot radius resistance to cold damage, which lasts until the end of your next turn, and permitting all creatures affected to automatically succeed on the saving throw to avoid gaining a level of exhaustion due to extreme cold for 1 hour.

Channel Divinity: Iceshape
Starting at 6th level, you can use your Channel Divinity to shape ice into objects that obey your mental commands. This functions much like the spell animate objects, except that the animated ice sculptures you create have half of an animated object’s normal hit points and are vulnerable to fire damage. You can use this ability regardless of whether existing ice is present or not, as you are able to freeze moisture out of the air.

Divine Strike
At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 cold damage to the target.
When you reach 14th level, the extra damage increases to 2d8.

Heart of Ice
At 17th level, you can draw icy magic into your soul, infusing it with the essence of cold, warding you against outside influences, even emotional ones. As a bonus action, you can gain immunity to the charmed, frightened, and poisoned conditions, and end any such condition currently affecting you, with the immunity lasting until your next long rest. However, being unable to experience emotions has certain consequences, and you cannot benefit from inspiration or bardic inspiration while this immunity persists.
You must complete a long rest before you use this feature again.



Back to Open Game ContentCharacter OptionsSubclasses


Back to Main PagePublication ListPublishersEN WorldEN Publishing

Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Winter Domain from EN Publishing, © 2016, EN World; Author Various Authors, based on original material by EN World En5ider. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
EN Publishing Transcribed Content
EN Publishing
Races
Classes
Character Options
Feats
Abyssal Hide (5e Feat)Alchemical Artillerist (5e Feat)Astrologer (5e Feat)Balor Wings (5e Feat)Bloodkeeper Arts (5e Feat)Cardshark (5e Feat)Cartomancy (5e Feat)Chosen of Fortune (5e Feat)Cosmic Ritualist (5e Feat)Couatl Crest (5e Feat)Deva Wings (5e Feat)Devil’s Arm (5e Feat)Dretch Belch (5e Feat)Expeditious Alchemy (5e Feat)Greased Lightning (5e Feat)Holy Drive (5e Feat)Imp’s Eye (5e Feat)Infernal Horns (5e Feat)Infernal Mask (5e Feat)Intuitive Diviner (5e Feat)Metaknowledge (5e Feat)Mounted Musketeer (5e Feat)Pernicious Poisoner (5e Feat)Planetar Visage (5e Feat)Solar Gaze (5e Feat)Soul of Light (5e Feat)Swordsaint (5e Feat)Unicorn Horn (5e Feat)Vrock Feathers (5e Feat)
Equipment
Barrel Chain Rifle (5e Equipment)Elephant Gun (5e Equipment)Elephant Pistol (5e Equipment)Flintlock Revolver (5e Equipment)Gun Cane (5e Equipment)Harmonica Pistol (5e Equipment)Harmonica Rifle (5e Equipment)Hexagonal Rifle (5e Equipment)Lever Action Carbine (5e Equipment)Lever Action Pistol (5e Equipment)Needle Rifle (5e Equipment)Alchemical Torch (5e Equipment)Ammunition, Bullet (50) (5e Equipment)Ammunition, Fire Arrow/Bolt (20) (5e Equipment)Ammunition, Rounds (20) (5e Equipment)Ammunition, Shot (20) (5e Equipment)Blunderbuss (5e Equipment)Carbine (5e Equipment)Facemold Paste (5e Equipment)Fire Lance (5e Equipment)Glacial Effector (5e Equipment)Gun Kit (5e Equipment)Gun Shield (5e Equipment)Hand Blunderbuss (5e Equipment)Hand Cannon (5e Equipment)Harquebus (5e Equipment)Harquebus Hybrid (5e Equipment)Hybrid Pistol (5e Equipment)King's Walking Staff (5e Equipment)Lead Ingot (5e Equipment)Matchlock Musket (5e Equipment)Matchlock Pistol (5e Equipment)Midnight Dust (5e Equipment)Musket (5e Equipment)Pepperbox Pistol (5e Equipment)Pepperbox Rifle (5e Equipment)Pistol (5e Equipment)Pocket Pistol (5e Equipment)Powder Flask (5e Equipment)Repeating Flintlock Pistol (5e Equipment)Rest (5e Equipment)Revolver (5e Equipment)Revolving Blunderbuss (5e Equipment)Revolving Carbine (5e Equipment)Revolving Rifle (5e Equipment)Rifle (5e Equipment)Saber (5e Equipment)Smoke Bomb (5e Equipment)Sparksprig (5e Equipment)Triangular Bayonet (5e Equipment)Rotating Revolver (5e Equipment)Turret Pistol (5e Equipment)Turret Rifle (5e Equipment)Volley Musket (5e Equipment)Volley Pistol (5e Equipment)
Magic Items
Jawbreakers' War Mask (5e Equipment)Mask of Humanity (5e Equipment)Mask of the Feychild (5e Equipment)Mask of the Infernal Offspring (5e Equipment)Adamantine Bullet (5e Equipment)Bloodkeeper Crystal (5e Equipment)Calamity Blade (5e Equipment)Dire Bear Mask (5e Equipment)Dragon's Breath Shot (5e Equipment)Figurine of Wondrous Power: Agate Cat (5e Equipment)Goblin Mask (5e Equipment)Hag Mask (5e Equipment)Hill Giant Mask (5e Equipment)Mask of the Dragon (5e Equipment)Mask of the Shamed Royal (5e Equipment)Moon Powder (5e Equipment)No-Headed Coin (5e Equipment)Octopoid Mask (5e Equipment)Rain Match (5e Equipment)Spark Staff (5e Equipment)The Ghost Hood (5e Equipment)The Proclaimer (5e Equipment)The Slashed Faces (5e Equipment)Visage of the Vampire (5e Equipment)Stoneborn Death Mask (5e Equipment)
Spells
Variant Rules
Creatures, Templates and NPCs
Black Icer (5e Creature)Bolt-Thrower (5e Creature)Clockwork Knight (5e Creature)Forvirskrípi (5e Creature)Gear Spider (5e Creature)Grinder (5e Creature)Hlaupa (5e Creature)Knútadraugr (5e Creature)Mubida (5e Creature)Abrikandilu (5e Creature)Accuser Devil (5e Creature)Bibliognost (5e Creature)Blazing Spider (5e Creature)Blutsauger (5e Creature)Cacodaemon (5e Creature)Carrow (5e Creature)Cloud Spider (5e Creature)Contract Devil (5e Creature)Djehuty (5e Creature)Geode Spider (5e Creature)Granitehead (5e Creature)Grimlock Brute (5e Creature)Grimlock Supplicant (5e Creature)Hydrodaemon (5e Creature)Littoral Spider (5e Creature)Living Spellbook (5e Creature)Magma Elemental (5e Creature)Maw Swarm (5e Creature)Mud Elemental (5e Creature)Ochokochi (5e Creature)Oculite (5e Creature)Plaguebelly (5e Creature)Poludnitsa (5e Creature)Revilock (5e Creature)Revilock Paragon (5e Creature)Samovila (5e Creature)Sand Elemental (5e Creature)Slithering Crown (5e Creature)Slitherwhite (5e Creature)Smoke Elemental (5e Creature)Steam Elemental (5e Creature)Storm Elemental (5e Creature)Thanadaemon (5e Creature)Thornfist (5e Creature)Thuull (5e Creature)Titivullus (5e Creature)Troglodyte Meatseeker (5e Creature)Troglodyte Wallower (5e Creature)Viy (5e Creature)Warmonger Devil (5e Creature)Snow Angel (5e Creature)Wailer on the Ice (5e Creature)Íssax (5e Creature)
Home of user-generated,
homebrew pages!


Advertisements: