5e Fiend Races
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According to the Monster Manual,
“ | Fiends are creatures of wickedness that are native to the Lower Planes. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. Evil priests and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconcievable. Fiends include demons, devils, hell hounds, rakshasas, and yugoloths. | ” |
5e Fiend Races without an improving, reviewing, or removing template present.
Name | Summary | Abilities | Size | Speed |
---|---|---|---|---|
Alu-Demon | Vile, half-demon hybrids spawned from an Abyssal parent. | Your Constitution increases by 2. | Alu-Demons range in size, from just-taller-than-a-dwarf, to well over 8' tall. Your size is Medium. | Your base walking speed is 30 feet. |
Alu-Fiend | Half Succubus/Incubus, Half-Human... What's not to love? | Your Dexterity, Wisdom, and Charisma scores increase by 1. | Alu-fiends can range from 5 to over 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Angelic Succubus | The familiar demons, with reformed features | Your Charisma score increases by 2, and your Wisdom score increases by 1. | Usually equal to that of a human, between 5 and 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. |
Aracoi | Pure chaos taken a humanoid form, aracoi are beings with scorpion-like tails and horns of various animals. | Your Strength score increases by 2, and your Constitution score increases by 2. | Aracoi are usually 6 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Arcane Forger | The Arcane Forgers they are extremely intelligent and resistant beings. | Your Intelligence score increases by 2, and either your Constitution score increases by 1. | Arcane Forgers vary in size depending on their backgrounds having the same average height as theirs.. | Your base walking speed is 35 feet. |
Archdemon | Among the most powerful of demonkind, the archdemons rule a part of the infinite chaos of the Abyss, and demons along with it. | Your Charisma increases by 2, and your Strength score increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. |
Arrancar | The truest form a Hollow can take. | Your Dexterity score increases by 2, and your Strength score increases by 1. | As they heavily resemble humanoid races. Your size is Medium. | Your base walking speed is 30 feet. |
Baphomeri | The baphomeri are highly intelligent and resilient ovine demons | Your Intelligence score increases by 2, and either your Strength or Constitution score increases by 1. | Baphomeri vary in height, from slightly under 5 and a half feet to approximately over 6 feet tall. Your size is Medium. | Your base walking speed is 35 feet. |
Barbed Devil | Horrid guardians spawned in vaults of Erberus. | Your Dexterity increases by 2 and Wisdom increases by 1. | Barbed Devils are larger on average than humans. From head to toe, they range from 6' to 8'. While having a hunched posture, bristled spines make them appear larger. Your size is medium. | Your base walking speed is 30 feet. |
Barghest | Fiendish lupine goblins | Your Strength score increases by 2, and your Charisma score increases by 1. | Barghest are usually about six feet tall on all fours alone. Your size is Medium. | Your base walking speed is 30 feet. |
Barghest, Variant | These canine creatures have the ability to transform into Goblins. | Your Strength score increases by 2 and your Charisma score increases by 1. | Your full body length is about 12 feet. Your size is large. | Your base walking speed is 40 feet. |
Black Eyes | A demonic humanoid with stark black eyes and unusual supernatural capabilities. | Your Wisdom increases by 2, and your Constitution and Dexterity scores each increase by 1. | A typical black eyes is between 5 and 7 foot tall. Your size is Medium. | Your base walking speed is 30 feet. |
Blackheart | Humans made powerful fiends, seeking revenge and conquest | Your Strength score increases by 2, and your Constitution score increases by 1. | Blackhearts are masses of hardened flesh and blood, ranging from 8 to 11 feet tall and being well over 250 pounds. Your size is Large. | You have a base walking speed of 30 feet. |
Bladesh | foul blade armed demons | Your Dexterity score increases by 2 and your Strength score increases by 1. | Bladeshii are usually around five and a half feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Cambion | The children of a fiend and a humanoid, cambions show their parentage through their physical appearance, ability to live comfortably in heated regions that for most would be intolerable and their wicked natures. | Your Charisma score increases by 2, and one other ability score of your choice increases by 1. | You typically resemble your humanoid parent in height and build. Your size is Medium. | Your base walking speed is 30 feet. |
Cambíon | The children of a fiend and a humanoid, cambions show their parentage through their physical appearance, ability to live comfortably in heated regions that for most would be intolerable and their wicked natures. | Your Charisma score increases by 2, and one other ability score of your choice increases by 1. | You typically resemble your humanoid parent in height and build. Your size is Medium. | Your base walking speed is 30 feet. |
Chthonic Vampyre | Twisted and cast from the infernal wastes to wander the surface lands. | Your Dexterity score increases by 2 and your Constitution score increases by 1. | Chthonic Vampyres are oft shorter than typical humans, their height ranging from 4 1/2 to 5 1/2 feet, weight ranging from 90 to 140 pounds. Your size is Medium. | Your base walking speed is 30 feet. |
Concubus | A little fiend and a little fey make for an interesting combination. | Your Charisma score increases by 2. | Concubi are 5-6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Cursed of the Abyss | Cursed by the Abyss are extremely closed and quiet beings | Your Strength score increases by 2, and your Dexterity score increases by 1. | While in their "humanoid" form, such beings are equal in size to their race, but when transformed they reach a size of 10 to 15 feet. | Your base walking speed is 30 feet. While in humanoid form |
Daemonii | Let these carry your power to swell within your muscles and your rage course through your veins! | Your Strength increases by 2, and your Constitution increases by 1. | Daemonii are roughly 5' to 6'1" and can weight as much as 210 lbs. Your size is Medium. | Your base walking speed is 30 feet. |
Dark Matter | Dark Matters are shadowy orbs of malice who seek to coat worlds in darkness. | Your Charisma increases by 2, and your Constitution increases by 1. | Dark Matters tend to have a fairly consistent build, ranging on average to around 3ft in height. Your size is small. | Your base walking speed is 30 feet. |
Devil (Black Clover Supplement) | One of the following scores increases by 2: Intelligence, Wisdom or Charisma. | Devila vary widely in height and build, all depending on their rank. Your size is medium if you are a Highest-Ranking Devil or High-Ranking Devil, your size is large if you are a Mid-Ranking Devil, and your size is Huge if you are a Low-Ranking Devil. Any ranks that allow you to have a size higher than Medium can be changed to Medium if you so choose. | Your base walking speed is 30 feet. | |
Devil's Child | The offspring of a devil and a human ritual. | Your Constitution and Charisma scores both increase by 1. | A Devil's Child is about the same size and builds as humans. Your size is Medium. | Your base walking speed is 30 feet. |
Devilkin | Devil/Mortal love baby | Your Strength score increases by 2. | Devilkin are between 5 and 6'6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Elemental Demon | As an Elemental Demon, you wield your chosen element with innate skill. The question is, which element? | Your Charisma score increases by 2 and your Strength,Dexterity,Constitution,Wisdom, or Intelligence increases by 1 based on the subclass chosen. | Elementals vary wildly in height and build, from barely 5 feet to well over 9 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Endathar | Feline creatures that are actually pure demons | Your Charisma increases by 2, and one other ability score of your choice increases by 1. | Endathar are slightly taller than humans. Your size is Medium. | Your base walking speed is 30 feet. |
Haileen | Demons with bone masks | Your Dexterity score increased by 2, and your Intelligence score increases by 1. | They stand about a bit taller than 7 feet usually. Your size is Medium. | Your base walking speed is 30 feet. |
Half-Cerberus | Three headed humanoids. | Your Strength score increases by 2 and your Constitution score increases by 1. | Half-cerberus tend to be somewhere around 6-7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Half-Devil | A being born of human and a greater devil. | Your Constitution score increases by 2. | Your size is Medium. | Your base walking speed is 30 feet. |
Half-Hag | Tall and lanky, born from hags who bed mortal men. At least they still retain minor qualities of their hag mothers. | Your Charisma score increases by 2. | Good aligned half-hags find themselves to be as varied as humans in height and weight, while neutral and evil hags find themselves to be taller and heavier by quite a bit. Your size is Medium. | Your base walking speed is 30 feet. |
Hell Hound | Hellhounds are a race of canines, formerly bestial demons, that roam the planes in search of someone to serve. | Your Constitution score increases by 2 and your Strength score increases by 1. | Your size is Medium. The average height is normally 6' and no larger than 8'. | Your base walking speed is 40 feet. |
Huncubi | Essentially a cambion | Your Intelligence and Charisma score each increases by 2. | Huncubi average about 5 to 6 feet in height. Your size is Medium. | Your base walking speed is 30 feet. |
Imp | A small shapechanging fiend with a barbed, stinging tail. | Your Dexterity and Charisma scores each increase by 1. | Imps stand about 2 feet tall and average 8 pounds in weight. Your size is Small. | Your base walking speed is 25 feet. |
Kurshisei | Demons from the treetops | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Kurshisei are not that different in size from a human or elf. Your size is Medium. | Your base walking speed is 30 feet. |
Lesser Devil | The lowest ranks of the legions of Hell; Devils of low status but unmatched cunning. | Your Charisma score increases by 2. | Your base walking speed is 30 feet. | |
Lucifiend | Demons of fallen radiance | Your Charisma score increases by 2 and your Wisdom score increases by 1. | Lucifiends are a bit taller and more slender than the average human. Your size is Medium. | Your base walking speed is 30 feet. |
Machina Infernus | Machines of war power with demon flesh and blood | Your Constitution score increases by 1. | M.I.s are usually about 6 to 8 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Marilith | Formed from the darkness of the Abyss, your marilith character has several traits that attest to its demonic origins. | Your Dexterity, Intelligence and Charisma scores each increase by 1. | Mariliths stand between 8 and 9 feet tall, with their serpentine halve reaching about the same distance often being 18 feet long from the head to the tip of their tail. Your size is Medium. | Your base walking speed is 40 feet. |
Merenoloth | The intelligent ferrymen of the river | Your Wisdom score increases by 2 and your Intelligence score increases by 1. | The ferrymen are not particularly well built, standing somewhere between 5-6 feet generally with a slim body. Your size is Medium. | Your base walking speed is 30 feet. |
Metuomagnus | A being made to infiltrate demons. | Your Strength score increases by 2 and your Constitution increases by 1. | The metuomagni are hulking creatures standing on average 7 to 8 feet tall and weigh over 200 pounds. Your size is Medium. | Your base walking speed is 25 feet. |
Neoshadow | Lanky pureblood Heartless. | Your Dexterity score increases by 2. | Neoshadows measure at around five feet tall when standing upright. Your size is Medium. | Your walking speed is 35 feet. |
Nequam | Cursed acolytes who have been transformed into devils by Lady Fierna | Your Constitution score increases by 2. | Nequami are roughly human-sized, standing from 5 and a half to 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Nuzulk | Pranksters of the night | Your Charisma score increases by 2, and your Dexterity score increases by 1. | Nuzulk are just thinner than humans. Your size is Medium. | Your base walking speed is 30 feet. |
Pit Fiend | Powerful devils, the imagery of evil | Your Strength score increases by 2. | Pit fiends usually stand 12-16 feet tall and weigh 700-1000 pounds. Your size is Large. | Your base walking speed is 30 feet. |
Pot Fiend | Half-fiends that live inside pottery. The turtles of the lower planes. | Your Constitution score increases by 2, and your Intelligence score decreases by 1. | Pot Fiends' size is determined from the size of their pot. Their size and shape varies greatly from each individual. Your size is determined by your subrace. | Your base walking speed is 25 feet, and you have a climbing speed of 25 feet. You cannot swim, as your hollow body causes you to sink in liquid as it fills the pot, and you cannot gain a swimming speed by mundane means. |
Pyro Fiend | Tall flaming fiends who are bloodthirsty nomads | Your Strength score increases by 2 and your Dexterity score increases by 1. | Pyro Fiends stand anywhere from 7 to 10 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Rakshasa | A rakshasa is a human-feline fiend hybrid, fearsome and hale in stature | Your Charisma score increases by 2. | Rakshasas are over 6 feet tall and average 250 pounds. Your size is Medium. | Your base walking speed is 30 feet. |
Rakshasa, Variant | The cat-shaped demons known as rakshasa are manipulative, tiger-like fiends. | Your Charisma score increases by 2, and your Constitution score increases by 1. | Rakshasas of all varieties are around the same height and weight as humans. Your size is Medium. | Your base walking speed is 30 feet. |
Seisl | Half-fiends that are conceived from direct mating and born with 2 "souls". | Your Charisma score increases by 2 and your Intelligence score increases by 1. | Seisl Size is Medium, Seisl's fiendish form will have the same size as their fiend relative. | Your base walking speed is 30 feet. |
Shadow Fiend | Fiends born from shadows and Dark magic | Your Wisdom score increases by 2, and either your Dexterity or Constitution score increases by 1. | Shadow fiends usually appear between 4 and 6 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Skullhound | Anthropomorphic canines with skulls for faces | Your Constitution score increases by 1. | Skullhounds vary in height and build, and range around 5 to 7 feet tall. Your size is Medium. | Your base walking speed is 30 feet. |
Soulect | A demonic spirit possessing a mortal body. | Your Intelligence score increases by 2 and one ability score of your choice increases by 1. | Your size is Medium. | Your base walking speed is 30 feet. |
Succubus | Beautiful fiends who thrive on the corruption of mortal souls. | Your Dexterity and Charisma scores each increase by 1. | Succubi are shapeshifters; however, in general, they are similar in size to most other humanoid races. Your size is Medium. | Your base walking speed is 30 feet. |
Tanarukk | Your tanarukk character has a variety of traits, derived from your mixed orc and demon ancestry. | Your Strength score increases by 2, and your Constitution score increases by 1. | Most tanarukk are slightly larger than orcs and covered in muscle. They range from 6 to 7 feet tall, with some of the largest reaching nearly 8 feet. Your size is Medium. | Your base walking speed is 30 feet. |
Tiny Demon | Tiny demon guys | Your Dexterity score increases by 2, and your Charisma score increases by 1. As normal, you can't increase an ability score above 20 using this feature. | Tiny demons kind look like little scribbley black stick figures, they are human shaped with horns and tails, they are tiny. | Your base walking speed is 20 feet. |
Tyl | Cerebral, xenophobic alien beings with a rewritten soul. | Your Intelligence score increases by 2, and your Wisdom score increases by 1. | Tyl have very little variation in size. Males are around 6 feet tall and females tend to be a little smaller. Your size is medium. | Your base walking speed is 30 feet. |
Unmade | A drop of a god's blood, flooded with darkness. | Your Constitution increases by 1 | Your base size is Medium. | Your base walking speed is 30 feet and a fly speed of 20 feet. In order to use this flying You cannot be wearing armor |
Uyyin Tanar'ri | Fiendish archers | Your Dexterity score increases by 2, and your Strength or Constitution score increases by 1. | Uyyin are just a bit taller on average than humans. Your size is Medium. | Your base walking speed is 30 feet. |
Vaskalar | Devil creatures exiled for their dangerous curiosity | Your Constitution score increases by 1. Either your Intelligence or Charisma score increases by 2. | The vaskalar are taller on average than humans, and heavier, with dense bodies. Your size is Medium. | Your base walking speed is 30 feet. |
White | These fiends of bone seek carnage | Your Strength score increases by 2, and your Dexterity score increases by 1. | You are as large as a human, though possibly leaner or stockier. Your size is Medium. | Your base walking speed is 30 feet. |
Zeti (Mobius Setting) | A demonic race that can manipulate electromagnetic fields. | Choose 1 stat and increase it by 2. | Zeti slightly vary in size but are usually around the same height as humans. Your size is medium. | Your base walking speed is 30 feet. |
Incomplete Races
Races which are works in progress:
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