Racial Feats (Keran Supplement)

From D&D Wiki

Jump to: navigation, search
Main Menu
Blades Of Keran
Player Info
World Reference
DM Info

Add New Page

Racial Feats[edit]

Aasimar[edit]

  • Child Of All (Can select a second type and they can count as both)
  • Child of the Mother (Gains Major & Minor Creation as a Spell-like ability)
  • Child of the Void (Can go incorporeal)
  • Child of Darkness (Gains smite Good)
  • Child of Light (Gains smite Evil)
  • Child of Nature (Gains speak with Animals & Plants)
  • Child of the Dragon (Gain a draconic ability)
  • Child of Risk (Can reroll)
  • Child of Taint (Contagion as a spell-like ability)
  • Child of Maddness (Confusion as a spell-like ability)
  • Child of the Arcane (Gains arcane spells as a spell-like abilities)
  • Child of the Divine (Gains Divine spells as a spell-like ability)
  • Child of the Pact (Can bind more creatures than normal)
  • Child of the Sphere (Gains an extra sphere)
  • Child of the Night (Gains a shadowy form)
  • Child of War (Can empower weapons)
  • Child of Health (Lay on hands (Healing))
  • Child of Compassion (Empowers others skills)
  • Child of Slaugher (Attacks cause bleeding)
  • Child of the Forest (Gains plant traits)
  • Child of the Sky (Gains a fly speed)
  • Child of the Ocean (Can gains a swim speed and becomes amphibious)
  • Child of Death (Channel Negative energy)
  • Child of The Gem (Grants burrow speed and doesn't breath)
  • Child of Life (Channel Positive Energy)
  • Child of the Star (Can coat himself in flame)
  • Child of Feathers (Can take a raven form)
  • Child of Work (Can create objects)
  • Child of Home (Can create a shelter)
  • Child of Time (Can slow time)
  • Child of The Hunt (Increases Senses)
  • Child of the Devil (Can manifest as a Devil)
  • Child of Lust (Change Appearance)
  • Child of Gluttony (Gains a swallow whole & bite attack)
  • Child of Greed (Can transmute things to precious materials)
  • Child of Sloth (Can function while asleep and can cause sleep)
  • Child of Apathy (Immunity to fear and emotional spells)
  • Child of Wrath (Can cause rage)
  • Child of Envy (Can teleport weapons to the user)
  • Child of Pride (Can create illusions)
  • Child of Harbinger (Can remote view)
  • Child of the Warlord (Can slow time)

Angellic[edit]

  • Aspect of the Mother (Can create life)
  • Aspect of the Void (You can cause reality to not notice you)
  • Aspect of Darkness (Radiate Evil)
  • Aspect of Light (Radiate Good)
  • Aspect of Nature (Can command Animals)
  • Aspect of the Dragon (Dragon Traits)
  • Aspect of Risk (Can make three rerolls/day with +1)
  • Aspect of Taint (Contagion as an Aura)
  • Aspect of Maddness (Confusion as an aura)
  • Aspect of the Arcane (Gains arcane spells as a spell-like abilities)
  • Aspect of the Divine (Gains Divine spells as a spell-like ability)
  • Aspect of the Pact (Can bind more creatures than normal)
  • Aspect of the Sphere (Gains an extra sphere)
  • Aspect of the Night (Can become one with shadow)
  • Aspect of War (Become a creature of war)
  • Aspect of Health (Immune to certain ill effect)
  • Aspect of Compassion (Empowers others skills)
  • Aspect of Slaugher (Attacks cause constitution damage)
  • Aspect of the Forest (Can command plants and plant traits)
  • Aspect of the Sky (Partially transforms into an air elemental)
  • Aspect of the Ocean (Partially transforms into an water elemental)
  • Aspect of Death (Partially transforms into an Negative elemental)
  • Aspect of The Gem (Partially transforms into an earth elemental)
  • Aspect of Life (Partially transforms into an Positive elemental)
  • Aspect of the Star (Partially transforms into an fire elemental)
  • Aspect of Feathers (Becomes a Avian Humanoid )
  • Aspect of Work (Can animate objects)
  • Aspect of Home (Can create a shelter)
  • Aspect of Time (Can slow time)
  • Aspect of The Hunt (Camoflague)
  • Aspect of the Devil (Can manifest as a Devil)

Celestial[edit]

  • Blades of Purity (Can turn their hands into blades)
  • Celestial Flesh (Grants SR)
  • Channel Purity (Blast of pure good)
  • Dawnbringer (Daylight)
  • Elemental Aura (Can cause damaged energy aura)
  • Glare of Truth (True Seeing)
  • Grip of Life (Lay on Hands)
  • Heavenly Strength (Can act as though they were smaller)
  • Heavenly Strength (Can act as though they were larger)
  • Heavenly Tongue (Can talk to all creatures)
  • Judging Gaze (Detect Alignment)
  • Mortal Guise (Change Shape)
  • Pure Flesh (Increases SR against evil)
  • Rest the Soul (Gains power by sending a soul to the afterlife)
  • Celestial Touch (Smite Evil)
  • Wings of Good (Wings)

Back to Main Page3.5e HomebrewCampaign SettingsBlades Of Keran Campaign Setting

Home of user-generated,
homebrew pages!


Advertisements: