Warden's Volley (5e Spell)
4th-level Conjuration | |
Casting time: | 1 action |
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Range: | Self (40-foot-radius) |
Components: | V, S, M (one piece of ammunition or one thrown weapon) |
Duration: | Instantaneous |
You fire a piece of non-magical ammunition from a ranged weapon or throw a non-magical weapon into the air and choose a point within range(the range is equal to the range of the weapon). Hundreds of duplicates of the ammunition or weapon fall in a volley from above and then disappear. Each creature in a 40-foot-radius, 20-foot-high cylinder centered on that point must make a Dexterity saving throw against a DC equal to (8 + proficiency bonus + your Wisdom modifier). A creature takes 6d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the ammunition or weapon.
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