Synthesis (Kingdom Hearts Setting)

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Synthesis[edit]

Whenever a creature from this supplement is slain is slain, the DM roll a percentile and compares the result to the creature on the table. If the result matches that of the item in question, the slain creature drops said item. The players can then gather these items and use them to craft certain useful items. Each basic material can fall into the has Shards, Stones, Gems, and Crystals in their respective Element except for Rare materials.

Rare Materials[edit]

These materials can only be acquired through special means that are at the DM's Discretion. The DM might drop them as a result of a boss fight, or they may have a special quest for obtaining them.

  • Adamantine
  • Damascus
  • Dark Matter
  • Electrum
  • Evanescent Crystal
  • Fluorite
  • Gale
  • Illusory Crystal
  • Lost Illusion
  • Manifest Illusion
  • Mystery Goo
  • Orichalcum

Rare Heartless[edit]

There does exist special rare heartless that have the potential to drop rare materials.

Pink Agaricus

Heartless Drops[edit]

Different Heartless will potentially drop different materials. The table below can allow you to determine which heartless drop which materials as well as what result on a percentile would yield them.

  • Betwixt
  • Blazing
  • Bright
  • Dark
  • Dense
  • Energy
  • Frost
  • Hungry
  • Lightning
  • Lucid
  • Mithril
  • Power
  • Pulsing
  • Remembrance
  • Serenity
  • Sinister
  • Soothing
  • Spirit
  • Tranquility
  • Twilight
  • Wellspring
  • Writhing
Materials By Heartless
Heartless Shard Stone Gem Crystal Rare
Air Soldier ~ Spirit (70-90)
Pulsing (50-69)
Spirit (90-94)
Pulsing (95-99)
~ ~
Bandit ~ Blazing (60-89) Blazing (90-99) ~ ~
Barrel Spider Mythril (60-89) Mythril (90-99) ~ ~ ~
Blue Rhapsody Frost (60-89) Frost (90-99) ~ ~ ~
Bouncywild Power (60-89) Power (90-99) ~ ~ ~
Creep Worm Sinster (70-99) ~ ~ ~ ~
Darkball ~ ~ Lucid (80-94) Lucid (95-99) ~
Darkside ~ ~ ~ Lucid (00-49)
Dark (50-99)
~
Defender ~ ~ Bright (20-44)
Dense(45-69)
Bright (70-84)
Dense (85-99)
~
Demon Tower ~ ~ ~ Betwixt (00-24)
Dark (25-49)
Sinister (50-74)
Writhing (75-99)
~
Invisible ~ ~ ~ ~ Gale
Green Requiem Bright (60-89) Bright (90-99) ~ ~ ~
Guard Armor ~ ~ ~ Betwixt (00-49)
Dense (50-99)
~
Large Body Serenity (70-90)
Wellspring (50-69)
Serenity (90-94)
Wellspring (95-99)
~ ~ ~
Neoshadow ~ Lucid (70-90)
Dark (50-69)
Lucid (90-94)
Dark (95-99)
~ ~
Pirate ~ Power (60-89) Power (90-99) ~ ~
Power Wild Power (60-89) Power (90-99) ~ ~ ~
Red Nocturne Blazing (60-89) Blazing (90-99) ~ ~ ~
Search Ghost ~ Bright (60-89) Bright (90-99) ~ ~
Shadow Lucid (70-90)
Dark (50-69)
Lucid (90-94)
Dark (95-99)
~ ~ ~
Soldier Heartless Spirit (70-90)
Pulsing (50-69)
Spirit (90-94)
Pulsing (95-99)
~ ~ ~
Stealth Sneak ~ ~ ~ Hungry (00-49)
Sinister (50-99)
~
Trickmaster ~ ~ ~ Betwixt (00-49)
Mithril (50-99)
~
Wizard ~ ~ Bright (60-89) Bright (90-99) ~
Wyvern ~ ~ Power (60-89) Power (90-99) ~
Yellow Opera Lightning (60-90) Lightning (90-99) ~ ~ ~

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Recipes[edit]

Armor[edit]

Adamantine Armor[edit]

The type of Adamantine Armor (studded leather, chain mail, plate mail, ect) is the same as the armor used to synthesize it.

  • 4 Adamantine
  • 5 Power Gems
  • 5 Dense Crystals
  • 2 Wellspring Crystals
  • Any 1 Armor

Animated Shield[edit]

  • 3 Betwixt Gems
  • 4 Lucid Crystals
  • 5 Pulsing Gems
  • 1 Basic Shield

Armor, +1, +2, or +3[edit]

The materials vary depending on which bonus is to be applied. The type of Armor +1, +2, or +3 (studded leather, chain mail, plate mail, ect) is the same as the armor used to synthesize it.

+1[edit]
  • 4 Dense Stones
  • 2 Hungry Stones
  • 3 Tranquility Stones
  • Any 1 suit of Armor
+2[edit]
  • 4 Dense Gems
  • 2 Hungry Gems
  • 3 Tranquility Gems
  • Any 1 suit of Armor
+3[edit]
  • 4 Dense Crystals
  • 2 Hungry Crystals
  • 3 Tranquility Crystals
  • Any 1 suit of Armor

Armor of Invulnerability[edit]

  • 3 Dark Matter
  • 3 Orichalcum
  • 4 Lucid Crystals
  • 3 Dense Crystals
  • 2 Power Crystals
  • 1 suit of Plate Armor

Armor of Resistance[edit]

The materials vary depending on which damage resistance is to be applied. The type of Armor or Resistance (studded leather, chain mail, plate mail, ect) is the same as the armor used to synthesize it.*

Acid[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Sinister Gems
  • Any 1 suit of armor.
Cold[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Frost Gems
  • Any 1 suit of armor.
Fire[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Blazing Gems
  • Any 1 suit of armor.
Force[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Pulsing Gems
  • Any 1 suit of armor.
Lightning[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Lightning Gems
  • Any 1 suit of armor.
Necrotic[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Dark Gems
  • Any 1 suit of armor.
Poison[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Writhing Gems
  • Any 1 suit of armor.
Psychic[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Spirit Gems
  • Any 1 suit of armor.
Radiant[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Bright Gems
  • Any 1 suit of armor.
Thunder[edit]
  • 3 Dense Stones
  • 2 Mithril Stones
  • 2 Energy Gems
  • Any 1 suit of armor.

Dwarven Plate[edit]

  • 5 Dense Gem
  • 4 Power Gem
  • 2 Damascus
  • 1 suit of plate armor

Efreeti Chain[edit]

  • 5 Blazing Crystals
  • 4 Dense Crystals
  • 4 Energy Crystals
  • 2 Illusory Crystals
  • 1 Orichalcum
  • 1 suit of chainmail

Elven Chain[edit]

  • 5 Betwixt Stones
  • 3 Mithril Gems
  • 2 Energy Stones
  • 2 Wellspring Gems
  • 1 suit of chain mail

Mariner's Armor[edit]

  • 4 Remembrance Shards
  • 5 Serenity Shards
  • 3 Tranquility Shards
  • Any 1 suit of armor

Mithral Armor[edit]

  • 3 Energy Shards
  • 4 Soothing Shards
  • 3 Tranquility Shards
  • any 1 suit of armor, except hide

Plate Armor of Etherealness[edit]

  • 3 Betwixt Crystals
  • 4 Lucid Crystals
  • 2 Dark Matter
  • 2 Lost Illusions
  • 2 Manifest Illusions

Wondrous Items[edit]

Amulet of Health[edit]

  • 3 Energy Gems
  • 3 Power Gems
  • 3 Soothing Gems
  • 2 Spirit Crystals

Amulet of Proof against Detection and Location[edit]

  • 4 Betwixt Stones
  • 2 Dark Gems
  • 4 Sinister Shards
  • 3 Tranquility Shards

Bag of Holding[edit]

  • 4 Hungry Shards
  • 5 Betwixt Shards
  • 1 Wellspring Stone
  • Any 1 bag

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