|
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Kingdom Hearts franchise, and/or include content directly affiliated with and/or owned by Disney Interactive Studios. D&D Wiki neither claims nor implies any rights to Kingdom Hearts copyrights, trademarks, or logos, nor any owned by Disney Interactive Studios. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page. |
|
Medium fiend (heartless), chaotic evil
Armor Class 13 (16 with mage armor)
Hit Points 104 (16d8 + 32)
Speed 0 ft., fly 30 ft. (hover)
Skills Deception +8, Intimidation +8, Perception +6 Proficiency Bonus +3
Senses darkvision 60 ft., passive Perception 16
Languages Abyssal
Challenge 6 (2,300 XP)
ACTIONS
Spellcasting. The wizard is an 8th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The wizard has the following spells prepared:
Cantrips (at will): fire bolt, gust, lightning lure, ray of frost
1st level (4 slots): burning hands, mage armor, magic missile, shield, thunderwave
2nd level (3 slots): hold person, mind spike, misty step, scorching ray, Snilloc's snowball swarm
3rd level (3 slots): counterspell, dispel magic, fireball, lightning bolt, slow, tidal wave
4th level (2 slots): blight, confusion, fire shield, ice storm
|
|
Back to Main Page → 5e Homebrew → Creatures
Back to Main Page → 5e Homebrew → Campaign Settings → Kingdom Hearts