Bouncywild (5e Creature)

From D&D Wiki
Jump to navigation Jump to search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Kingdom Hearts franchise, and/or include content directly affiliated with and/or owned by Disney Interactive Studios. D&D Wiki neither claims nor implies any rights to Kingdom Hearts copyrights, trademarks, or logos, nor any owned by Disney Interactive Studios. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Bouncywild[edit]

Medium fiend (heartless), chaotic evil


Armor Class 16 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 17 (+3) 5 (-3) 14 (+2) 14 (+2)

Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 12
Languages Abyssal
Challenge 3 (700 XP)


Pack Tactics. The bouncywild has advantage on an attack roll against a creature if at least one of the bouncywild's allies is within 5 feet of the creature and the ally isn't incapacitated.

Relentless (Recharges after a Short or Long Rest). If the bouncywild takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

ACTIONS

Slingshot. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

BONUS ACTIONS

Aggressive. The bouncywild moves up to its speed toward a hostile creature that it can see.


0.00
(0 votes)

Back to Main Page5e HomebrewCreatures
Back to Main Page5e HomebrewCampaign SettingsKingdom Hearts