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Darkside[edit]
Gargantuan fiend (heartless), chaotic evil
Armor Class 13 (natural armor)
Hit Points 170 (11d20 + 55)
Speed 30 ft.
Proficiency Bonus +3
Senses darkvision 60 ft., passive Perception 11
Languages Abyssal
Challenge 6 (2,300 XP)
ACTIONS
Punch. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Dark Orb. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 12 (2d8 + 3) necrotic damage.
Summon Shadows (Recharge 6). The darkside summons 2 (1d4) shadows to unoccupied spaces within 30 feet of itself that it can see.
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