Shinobi World (5e Campaign Setting)

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The Shinobi World[edit]

Campaign Setting Information[edit]

Players Guide

Creating a Character
A quick look at how classes fit into the world and what roles they commonly find themselves in, intended as a supplement for existing player's handbook information, though some changes to the core classes are present.
Equipment
Armor
Weapons
Other Goods and Services

The Shinobi World

Geography
The various nations and villages spread across the Shinobi World, along with their respective cultures.
Time and History
The broad history of the Shinobi World, divided into general eras
Society
A quick look at common societal trends, laws, and religions found in the Shinobi World.
Bestiary
General creatures and ninjas that can be applied to any story.
NPCs
Named characters from stories already told.

Dungeon Master's Guide

About
A general explanation of the Shinobi World and the general world building mindset, along with various outside resources and examples to use as references in developing a campaign or understanding the world.
Magic Items
Items useable, but not readily available, to players.
Variant Rules
Optional rules for DMs to implement while playing a campaign in the Shinobi World.
Adventures & Tables
Ideas for quests, dungeons, campaigns, and conflicts. Also tables for random encounters and other things.
Adding to this page
A page for submitting ideas, advice, and anecdotes from your campaigns for the development of the setting.

External Links[edit]

While this setting is a work in progress, please refer to the [wiki] and the original series when adding information.


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