Help (Shinobi World Supplement)
From D&D Wiki
Hell Stab
Cost: 10-30 chakra
Concentration: Up to 1 minute
Requirements: Lightning Chakra Mode
As a bonus action, while in their Lightning Chakra Mode, the user concentrates a considerable amount of lightning chakra into the finger-tips of a single hand and then performs a thrusting motion. The intensity, size, and strength of the technique can be proportionally increased by reducing the number of fingers involved. The following actions are available to you at you concentrate on this jutsu.
- Four-Finger Nukite
- Cost: 10 Chakra
- You thrust four fingers into a creature or object that is strong enough to break through robust defences with relative ease. You ignore any AC bonuses and cover up to three-quarters from solid matter as you attack with an unarmed strike that has a 10-foot reach. On a successful hit you pierce through any objects or creatures within reach and deal unarmed damage. Any objects, excluding weapons and shields that do not have AC, are pierced through and are destroyed.
- Three-Finger Nukite
- Cost: 20 chakra
- You swing three fingers, creating a shock-wave powerful enough to send all creatures and objects within a 10 ft radius away. Creatures and objects must make a Strength savings throw, ignoring any bonuses and cover, including full cover. Creatures and objects with bonuses that derive from matter that is not solid or objects that are malleable have disadvantage from this save. On a failure, any Jutsu's within range that provide bonuses to AC or savings throws are automatically dismissed and any non-solid objects are destroyed.
- One-Finger Nukite
- Cost: 30 chakra
- You thrust into the target what is known as the "strongest spear", where the concentration of chakra is so great that it extends well beyond the finger in a lone point. Your unarmed strike reach becomes 15 feet, ignoring any bonuses to AC. Make a melee spell attack. On a hit, it takes 2d8 piercing and 5d10 + your Intelligence modifier lightning damage. You can expend additional chakra to deal an extra 1d10 lightning damage for every 5 additional chakra points.
Variant rule: More Susano'o arms
For 6 chakra whilst in any susanoo except complete body susanoo. You can extend a second arm from the elbow of your susanoo (one per arm). These arms can each Weild a light weapon or both arms together can Weild one weapon without the light, heavy, or two handed property