3e SRD:Magical Beast Type
Jump to navigation
Jump to search
This material is published under the OGL 1.0a. |
Magical Beast[edit]
Magical Beast: Magical beasts are similar to beasts but can have Intelligence score higher than 2. Magical beasts usually have supernatural or extraordinary abilities. Unless noted otherwise, magical beasts have darkvision with a range of 60 feet and low-light vision.
- Hit Die: d10
- Attack Bonus: Total HD (as fighter)
- Good Saving Throws: Fortitude and Reflex
- Skill Points: +1 per extra HD
- Feats: +1 per 4 extra HD
List of Magical Beast Type Creatures[edit]
3
- Basilisk
- Behir
- Blink Dog
- Celestial Creatures
- Chimera
- Cockatrice
- Darkmantle
- Digester
- Dragonne
- Eagle, Giant
- Ethereal Marauder
- Fiendish Creatures
- Frost Worm
- Gargoyle
- Gorgon
- Hydra
- Hydra, Eight-Headed
- Hydra, Eleven-Headed
- Hydra, Five-Headed
- Hydra, Nine-Headed
- Hydra, Seven-Headed
- Hydra, Six-Headed
- Hydra, Ten-Headed
- Hydra, Twelve-Headed
- Kraken
- Krenshar
- Lamia
- Lammasu
- Manticore
- Owl, Giant
- Pegasus
- Phase Spider
- Remorhaz
- Roper
- Shocker Lizard
- Sphinx
- Sphinx, Andro
- Sphinx, Crio
- Sphinx, Gyno
- Sphinx, Hieraco
- Spider Eater
- Tarrasque
- Unicorn
- Wolf, Winter
- Worg
- Yrthak
Back to Main Page → 3e Open Game Content → System Reference Document → Types and Subtypes