3e SRD:Basilisk
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This material is published under the OGL 1.0a. |
Basilisk
Size/Type: | Medium Magical Beast (Reptilian) |
---|---|
Hit Dice: | 6d10+12 (45 hp) |
Initiative: | -1 (Dex) |
Speed: | 20 ft. |
AC: | 16 (-1 Dex, +7 natural) |
Attacks: | Bite +8 melee |
Damage: | Bite 1d8+3 |
Face/Reach: | 5 ft. by 5 ft./5 ft. |
Special Attacks: | Petrifying gaze |
Special Qualities: | |
Saves: | Fort +9, Ref +4, Will +3 |
Abilities: | Str 15, Dex 8, Con 15, Int 2, Wis 12, Cha 10 |
Skills: | Hide +1*, Listen +7, Spot +7 |
Feats: | Alertness, Great Fortitude |
Climate/Terrain: | Any land and underground |
Organization: | Solitary or colony (3-6) |
Challenge Rating: | 5 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 7-10 HD (Medium-size); 11-18 HD (Large) |
Combat
Petrifying Gaze (Su): Turn to stone permanently, range 30 feet; Fortitude negates DC 13.
Skills: The basilisk's dull coloration and its ability to remain motionless for long periods of time grant it a +4 racial bonus to Hide checks in natural settings.
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