3e SRD:Pegasus

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Size/Type: Large Magical Beast
Hit Dice: 4d10+12 (34 hp)
Initiative: +2 (Dex)
Speed: 60 ft., fly 120 ft. (average)
AC: 14 (-1 size, +2 Dex, +3 natural)
Attacks: 2 hooves +7 melee, bite +2 melee
Damage: Hoof 1d6+4, bite 1d3+2
Face/Reach: 5 ft. by 10 ft./5 ft.
Special Attacks:
Special Qualities: Scent, spell-like abilities
Saves: Fort +7, Ref +6, Will +4
Abilities: Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13
Skills: Listen +12, Sense Motive +7, Spot +12, Wilderness Lore +3
Feats: Iron Will
Climate/Terrain: Temperate and warm forest
Organization: Solitary, pair, or herd (6-10)
Challenge Rating: 3
Treasure: None
Alignment: Always chaotic good
Advancement: 5-8 HD (Large)


Pegasi attack with their sharp hooves and powerful bite. Mated pairs and herds attack as a team, fighting to the death to defend their eggs and young, which fetch a handsome price in many civilized areas.

Spell-Like Abilities: Pegasi can detect good and detect evil at will within a 60-yard radius, as the spells cast by a 5th-level sorcerer.

Skills: Pegasi receive a +4 racial bonus to Listen and Spot checks.

Training a Pegasus

Pegasus eggs are worth 2, 000 gp each on the open market, while young are worth 3, 000 gp per head. Pegasi mature at the same rate as horses. Professional trainers charge 1, 000 gp to rear or train a pegasus, which serves its master with absolute faithfulness for life.

Training a pegasus requires a successful Handle Animal check (DC 22 for a young creature, DC 29 for an adult) and that the creature be willing. Trainers can reduce the DC by 5 and the training time by half by using a magic bridle enchanted for the purpose. A pegasus can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds at a Ride check.

Carrying Capacity: A light load for a pegasus is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds.

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