Gohan, Buu Saga (Dragon Ball Supplement)

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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Martial Artist (Dragon Ball Supplement) class and Adventurer (5e Background) background, and as such does not follow traditional CR.

Medium humanoid (Human-Saiyan), chaotic good


Armor Class 33 (Natural Armor)
Hit Points 323 (38d8 + 152)
Speed 140 ft.


STR DEX CON INT WIS CHA
14 (+2) 32 (+11) 19 (+4) 18 (+4) 12 (+1) 10 (+0)

Saving Throws Str +13, Dex +22, Con +15, Int +9, Wis +12, Cha +5
Skills Acrobatics +22, Athletics +13, History +15, Insight +12, Investigation +26, Perception +12
Senses passive Perception 22
Languages Common
Challenge 38 ( XP)


Ki. Gohan has 47 ki points which he can expend. All ki points are regained at the end of a long rest.

Damage Threshold. Gohan has a damage threshold of 4.

Evasion/Discernment. When Gohan is targeted by an area effect that lets him make a Dexterity, Wisdom or Intelligence saving throw to take only half damage, such as fireball, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save.

Saiyan Power. If Gohan is reduced to 0 Hit Points and isn't stable, he can permanently increase one Ability Score by 1 to a maximum of 30 after regaining at least 38 hit points, he can only do this eight times (all eight instances in strength, dexterity and constitution, redistribute or remove as appropriate).

Ki Imbued Body/Toned Body. Gohan counts as two sizes larger when determining his carrying capacity and the weight he can push, drag, or lift, additionally he adds half his proficency bonus (5) on all strength checks.

Lasting Form/Weather Resistant/Honed Body and Mind. Gohan can hold his breath for twice as long, suffocate for twice as long without dropping to 0 hit points, he can go twice as long without food and water, and exhaustion from food and water deprivation takes twice as long to occur, Temperatures must be twice as high or low for him to suffer from extreme heat or cold, and it takes twice as long for him to suffer exhaustion from said temperatures, finally, the number of levels of exhaustion, as well as gradual blindness, deafness, and numbness required for each effect is doubled, as is his maximum age.

Enduring Physique. Gohan has the following:

  • He has 76 extra hit points.
  • Whenever he regains hit points by spending hit dice the result is doubled.
  • He has advantage on saving throws against exhaustion and its effects.

Basic Ki Adept. A number of techniques equal to half of Gohan's proficiency bonus (5) chosen on a long rest, gain one of the following when used:

  • The technique ignores any damage resistances.
  • He may increase its damage die by 1 tier (1 > d4 > d6 > d8 > d10 > d12 > 2d8).

Limit Break (1/Day). When Gohan drops to 0 hit points, he takes a turn immediately before falling unconscious.

Unarmored Movement. Gohan can move along vertical surfaces and across liquids on his turn without falling during the move.

Enhanced Charging. Gohan has techniques labeled 'Charging' when Gohan charges or begins charging any of those techniques he may add 2d12 to the damage each round it's charged, additionally, he may spend the technique's base cost an additional time to consider it already charged for one round, he may do this up to three times per turn, if such a technique has a charging time of half a round, it doesn't gain his attack modifier to damage per round considered charged in this way.

ACTIONS

Multiattack. Gohan makes five attacks with his unarmed strikes.

Unarmed Strike. Melee Weapon Attack: +22 to hit, reach 5 ft., one target. Hit: 24 (2d12 + 11) force damage.

Ki Charge As a full turn action Gohan regains 13 (2d12) Ki points.

Warrior's Pride. As a free action, Gohan ends one effect that is causing him to be charmed or frightened.

See Gohan's known Techniques

  • DC - 30
  • Attack bonus - +22
  • Technique slots - 11

REACTIONS

Deflect Missile. When Gohan is hit by a ranged attack, he reduces its damage by 54 (3d10 + 49). If this reduces it to 0, he may make an unarmed strike with a range of 20/60 feet.

Deflect Energy. When Gohan takes acid, cold, fire, lightning, force, necrotic, radiant, or thunder damage, the damage is reduced by 1d10 + his Attack bonus.

GohanKicksBuu.png
[Source].

Seven years after the Cell Games, a 16 year old Gohan had given up on his training, only being kept at the same power by his growing physique and the occasional bout against normal criminals, instead taking the opportunity to enjoy his time at Orange Star High School. However, when one of his classmates, Videl deduced that Gohan must be the mysterious "Golden Fighter" through a series of mishaps and her father's private stories of the Cell Games, she blackmailed him into teaching her the art of ki and entering the 23rd World Martial Arts Tournament alongside her, though he would have regardless after being contacted by his late father, who told him he would spend his 1 day returning to the land of the living fighting in said tournament. However, when Videl, whom he had secretly developed an affection for, was savagely beaten by Spopovich far beyond necessity, Gohan became enraged, promising to pay him back while Goku retrieved 3 senzu beans. In his first match, Gohan was set against Shin, a strange newcomer who revealed himself to be the Supreme Kai. However, when he was tricked into transforming into a Super Saiyan, though he increased this to Super Saiyan 2 out of his own pride, both Spopovich and Yamu leaped into the ring, stealing Gohan's energy, all in order for the kai to track them back to their master's ship to ensure Majin Buu could not revive. Not wishing to miss out on a fight, the three saiyans, Vegeta included, assisted the Supreme Kai, taking on Babidi's minions one at a time. The final fighter, Gohan was set to fight Dabura, and while he was more than able to defeat the demon king, his lack of motivation left Vegeta enraged, allowing Babidi to take control. With the last two full-blooded saiyans leaving to settle their own rivalry, Gohan and Shin continued deeper into the ship. However, before Babidi could be stopped, the ongoing battle of the Super Saiyan 2's spiked Majin Buu's container's power storage. In one last attempt, Gohan fired a Kamehameha at the pod, to no effect. In his opening assault at Babidi's order, both Gohan and Shin were beaten to near death, using their last moments to teleport to the Land of the Kais in a last-ditch effort for power, pulling the Z Sword. Pulling the sword, Gohan almost immediately shattered it in training, to everyone's dismay, but ultimately to the benefit of the universe as doing so freed Old Kai. After a grueling 5 hour ritual, the epic depths of Gohan's power was revealed, though at the cost of most of the Earth's inhabitants. Moments before he could finish of Super Buu, the crafty majin absorbed Gotenks, surpassing even Gohan in power and quickly defeating and absorbing him, though Vegito would ultimately free him. In one timeline, Gohan would allow himself to peak yet again, falling back to his Cell Saga strength until getting his act together before the Tournament of Power, while in another, he would continue to train, easily surpassing even Vegito for the rest of his life.



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