Golden Lynel of Holodrum (5e Creature)
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Golden Lynel of Holodrum
Large giant (lynel), chaotic evil
Saving Throws Str +13, Dex +11
Legendary Resistance. If the lynel fails a saving throw, it can choose to succeed instead.
Powerful Attacks. A weapon attack deals one extra die of its damage when the lynel hits with it (included in the attack), and these weapon attacks are magical.
Multiattack. The lynel makes four one-handed longsword attacks, or casts power beam twice.
Longsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) slashing damage, or 23 (3d10 + 7) slashing damage if used with two hands to make a melee attack.
Fire Breath (Recharge 5-6). The lynel exhales fire in a 30-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 34 (10d6) fire damage on a failed save, or half as much damage on a successful one.
Gleaming Dodge. When attacked by a creature it can see, the lynel halves the damage it takes—unless the damage is necrotic.
The lynel can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The lynel regains spent legendary actions at the start of its turn.
Withdraw. The lynel uses the Disengage action, and moves up to half its speed.
Attack (Costs 2 Actions). The lynel moves up to half its speed and makes a one-handed longsword attack.
See Lynel (5e Creature).
- Golden lynel of Hyrule, a more powerful and more infamous form of golden lynel, native to Hyrule
- Silver lynel, the only non-golden variety of lynel known to rival this monster's power
- Blue lynel, one of the more common varieties of lynel
- Golden octorok, another type of golden monster