Goku, GT (Dragon Ball Supplement)

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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Martial Artist (Dragon Ball Supplement) class and Adventurer (5e Background) background, and as such does not follow traditional CR.


Medium humanoid (Saiyan), chaotic good


Armor Class 25 (Natural Armor)
Hit Points 418 (44d8 + 220)
Speed 90 ft.


STR DEX CON INT WIS CHA
34 (+12) 16 (+3) 20 (+5) 8 (-1) 10 (+0) 18 (+4)

Saving Throws Str +23, Dex +8, Con +16, Int +4, Wis +5, Cha +9
Skills Acrobatics +14, Athletics +23, Insight +11, Persuasion +15, Survival +11
Senses passive Perception 10
Languages Common
Challenge 44 ( XP)


Ki. Goku has 49 ki points which he can expend. All ki points are regained at the end of a long rest.

Prehensile Tail. Goku's saiyan biology includes a prehensile tail. Goku cannot hold a weapon or shield using his tail. If Goku's tail is severed, he is no longer considered proficient in Acrobatics. His tail will slowly grow back over the course of a week, He regains use of it once He completes a long rest.

Brawn/Evasion/Discernment. When Goku is targeted by an area effect that lets him make a Strength, Dexterity, Wisdom, or Intelligence saving throw to take only half damage, such as fireball, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save.

Ki-Imbued Body. Goku counts as three sizes larger when determining his carrying capacity and the weight he can push, drag, or lift.

Weather Resistant. Temperatures must be four times as high or low for Goku to suffer from extreme heat or cold (using 50 degrees Fahrenheit as base healthy temperature), and it takes four times as long for him to suffer exhaustion from said temperatures.

Warrior's Pride. As a free action, Goku retries one saving throw that is causing him to be charmed or frightened.

Further Beyond. When Goku is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can’t use this feature again until He finishes a long rest.

Lasting Form. Goku can can hold his breath for four times as long, suffocate for four times as long without dropping to 0 hit points, can go four times as long without food and water, and exhaustion from food and water deprivation takes four times as long to occur.

Honed Body and Mind. The number of levels of exhaustion, as well as gradual blindness, deafness, and numbness required for each effect is multiplied by 4, as is Goku's maximum age.

Unarmored Movement. Goku can move along vertical surfaces and across liquids on his turn without falling during the move.

Enhanced Charging. Goku has techniques labeled 'Charging' when Goku charges or begins charging any of those techniques he may add 3d10 to the damage each round it's charged, additionally, if he charges or begins charging any technique beside Spirit Bomb he may spend the technique's base cost an additional time to consider it already charged for one round, he may do this up to three times per turn.

ACTIONS

Multiattack. Goku makes five attacks with its unarmed strikes.

Unarmed Strike. Melee Weapon Attack: +23 to hit, reach 5 ft., one target. Hit: 28 (3d10 + 12) force damage.

Ki Charge As a full turn action Goku regains 16 (3d10) Ki points.

See Goku's known Techniques

  • DC - 31
  • Attack bonus - +23
  • Technique slots - 11

REACTIONS

Deflect Missile. When Goku is hit by a ranged attack, reducing its damage by 45 (1d10 + 40). If this reduces it to 0, he may make an unarmed strike with a range of 20/60 feet.

Limit Break (2/Day). When Goku drops to 0 hit points, he takes a turn immediately before falling unconscious.

GokuSuperSaiyan4DBGT.png
[Source].

15 years after the defeat of Majin Buu, and 5 years after beginning to train with his reincarnation, Goku massively grew in strength. After a full-power match with his student in the Hyperbolic Time Chamber, the ever-nefarious Pilaf gang found their way to the Lookout as well, and accidentally made a wish on the Black Star Dragon Balls to turn the 42 year old Goku back into a child. As the crystal set scattered across the stars, Goku, Trunks, and his granddaughter Pan climbed aboard Bulma's most advanced starship, the Grand Tour, to save the planet. On their journey, they accidentally awoke, and earned the ire of, the last remnant of the Tuffle Empire, Baby, who returned to Earth faster than they could and mind-controlled its inhabitants, save for Mr. Satan, Buu, and Uub. Baby himself manually controlled Vegeta, utilizing the power than destroyed his people to attempt to do the same to Goku. Not being strong enough to defeat the hybrid, he regrew his tail with the help of the Supreme Kai and Old Kai, first achieving a Golden Great Ape form, which Baby copied, before achieving the completion of Saiyan power; Super Saiyan 4, and vaporizing Baby after he fled Vegeta's body. After facing numerous threats, he eventually came face-to-face with the beginning of his journey in Omega Shenron, who seemingly killed him with a Negative Energy Ball. While it is unclear if he truly did die, Goku arose as something beyond even life and death.



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