Downtime Activities (Grisaire Supplement)
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The following activities are considered mostly supplemental to the list of official downtime activies from the PHB. There may be changes to how activities work. Please consider using the additional rules about downtime activities from Xanathar's Guide to Everything and Acquisitions Incorporated, as well as additional activities from the DMG. The process is as numbered for DMs:
- Offer downtime to the players whenever they finish an activity, such as wilderness exploration, a dungeon, etc. You can also prompt the players for downtime at any time if the characters have employees, a franchise, allies, or are part of an organization that could carry out downtime. If the characters have a business, the Running a Business activity takes place once a month and the number of activities the franchise staff can lead for characters is equal to the franchise level.
- Ask the players which activities their characters/staff want to do.
- Players choose one of the listed downtime activities or design their own activity with your help. An activity involves a number of days, probably has a cost in gold, and usually has 1-3 d20 checks to resolve the activity. It is expected that at least 8 hours are spent on the activity for the day to count, but the days do not need to be consecutive.
- One by one, each player spends the time, spends the gold, and makes the checks.
- Determine the result on the table specific to the chosen activity. In some cases, a high check result provides superior outcomes, and low checks can fail outright (but the PC still spends gold and time).
- Determine whether a complication arises and whether a rival is involved by rolling on the complication table for the activity if it has one. As DM you decide whether complications and rivals play out immediately as a quick scene, as a narrative, or will be revealed over time.
Carousing[edit]
Leisure and Recreation[edit]
Research[edit]
Rest[edit]
Side Hustle[edit]
Tame a Pet[edit]
Given the time and patience demanded, a player can develop a closer bond with a formerly feral or wild beast, so long as it is deemed able to be trained.
Resources[edit]
Resolution[edit]
Total | Result |
---|---|
1-5 | Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. |
6-10 | Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. |
11-15 | Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum |
16-20 | Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. |
21+ | Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. |
Complications[edit]
d6 | Complication |
---|---|
1 | Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. |
2 | Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. |
3 | Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum |
4 | Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. |
5 | Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. |
6 | Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum |
Training[edit]
Work[edit]
With your DM permission, you can choose additional activities and use rules provided in the Unearthed Arcana and Xanathar's Guide to Everything.
Grisaire Campaign Settingv | ||||||||
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Players Guide | Races, Backgrounds, Classes, Spells & Magic, Downtime Activities, Feats | |||||||
World of Grisaire | History, The World, Society, Cosmology, Religion, Worldly Mechanics, Languages | |||||||
Dungeon Master's Guide | About, Treasure, Bestiary, Tables, Help, Adventures, NPCS, Variant Rules, | |||||||
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