3.5e Divine Feats
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Feat | Prerequisite | Summary |
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Arcane Demoralizing | Caster Level 3rd, Intimidate 8 Ranks | You can use spell energy to Demoralize your target shaking them. |
Ascetic Priest | Improved Unarmed Strike, Turn Undead | Level your unarmed strike damage and turn undead level at the same time. |
Benediction of Faith | Must be of similar or same alignment of chosen Deity. Must have the same or similar domain as the worshipped deity. Wis and Char score of 13 or higher. | Your patron deity has deemed you worthy of being noticed, and thus, has granted you with a beacon to signify to other mortals that you are a champion of note. Priests, priestesses, religious leaders, worshippers, and citizens instantly recognize you as a consecrated representative of your chosen deity. The result of this faithfulness is an exceptional blessing. |
Blessed Strikes | Divine Spellcaster with cleric or paladin spells, Wisdom or Charisma 20+ , Must have had direct contact with the deity, Weapon Focus with the deity's Favored Weapon. | Your attacks improve because of your deity's blessing |
Celestial Destined | any Good, must be taken at Level 1, 10 Wis | You are remotely descended, even more remotely so than an Asimaar, from a celestial being. You, over time, learn to accept this as part of yourself and draw power from it. Eventually this power envelops you, causing you to return to your ancestors plane upon reaching the 20th lv. |
Channel Against Outsiders | Turn or Rebuke Undead ability, Extra Turning | You can turn or rebuke one type of outsider. |
Confuse Undead | Turn/Rebuke Undead, Madness Domain | Your mad god granted you the power to drive even the restless dead insane. |
Curse the Heretics | Hexblade'sCW Curse, Turn or Rebuke Undead | Your curse is stronger when it is powered by divine energy. |
Cursed Luck | Rebuke Undead, Luck Domain | You can jeopardize your enemies with your power over fate. |
Devil Buster | lv15 | Unleash The True Power Of The Devil Bringer. |
Devoted Disciple | Wis or Cha 13, Must worship a deity and have an alignment that identically matches the deity's alignment. | You are so devoted to your religion that you are granted powers like a cleric. |
Divine Armor | Ability to turn or rebuke undead, Cha 13, Divine Might, Extra Turning | You can channel energy to enhance your body or armor. |
Divine Armor Of The Soul | Ability to turn or rebuke undead, Cha 13, Extra Turning | You can channel energy to defend yourself against life draining attacks. |
Divine Breath | Breath attack, Con 19+ Str: 19+ Wis: 20+ | Your belief in Divine energies has enhanced your natural breath weapon |
Divine Bulwark | Divine Caster lvl 3, Wis 13+, Cha 13+ | |
Divine Burst | Ability to turn or rebuke undead, Extra Turning | When you channel to cure or inflict wounds, it affects everyone in an area. |
Divine Companion | Turn or Rebuke Undead, Animal Companion | Your animal companion becomes a celestial or fiendish creature. |
Divine Companion, Variant | Language: Celestial, or outsider (good) subtype; Animal Companion class feature | Your connection to or affinity with the celestials manifests in the form of your animal companion becoming a holier version of itself. |
Divine Deathward | Ability to turn or rebuke undead, Cha 13, Extra Turning, Divine Might | You may channel energy to protect yourself from ability or level draining attacks. |
Divine Dispel | Turn or rebuke undead ability, Extra Turning | You can negate magic through turning. |
Divine Elemental Fury | Ability to turn or destroy elemental creature, One of the Air, Earth, Fire or Water domains | You can channel energy to deal additional damage against specific elemental creatures in melee combat. |
Divine Flame | Cha 13, Ability to turn or rebuke undead | You can channel energy to sheath your weapon with sacred or profane flame. |
Divine Force Of Personality | Divine Grace or Dark Blessing class ability, Extra Turning | Your psyche and devotion is a shield against harm. |
Divine Fury | Ability to turn undead, Cha 13, Extra Turning, Divine Vengeance | You can channel positive energy to ignore the damage reduction of undead opponents. |
Divine Ghost Armor | Ability to turn or rebuke undead, Cha 13, Extra Turning | You can channel energy to enhance your armor against incorporeal attacks. |
Divine Ghost Weapon | Ability to turn or rebuke undead, Cha 13, Divine Might | You can channel energy into your weapon, allowing it to effectively strike incorporeal creatures. |
Divine Impact | Cha 13, Str 13, Ability to turn or rebuke undead, Divine Might, Power Attack, Base attack bonus +3 | You can channel energy to strike your foe with a melee weapon as if making a touch attack. |
Divine Metamagic | Must be able to cast 1st level cleric or paladin spells. | You apply metamagic to your spells with your divine energy. |
Divine Mind | Must have a minimum of 3 psionic base class levels in one class and 3 minimum divine base class levels in one class. | The powers of the mind and divine combined. |
Divine Orc Command | Orc or half-orc, Turn or Rebuke Undead, Orc Domain FRCS | The orc gods made leading your orc brethren your destiny. |
Divine Power | Ability to turn/rebuke undead, ability to manifest powers | Channel Effect (Turn/Rebuke) Undead for Power Points. |
Divine Ray | Ability to turn/rebuke undead, Extra Turning | You can channel divine energy to cure or inflict wounds at range. |
Divine Sight | Ability to turn or rebuke undead, Cha 13 | You can channel energy to increase your sight and pierce illusions. |
Divine Sorcerer | Sorcerer | <!-A short summary of the feat-> gains turning, loses familiar |
Divine Spell | Ability to turn or rebuke undead | You can channel energy to replicate your prepared spells. |
Divine Strike | Wis 13, Base attack bonus +8, Ability to cast 3rd level divine spells, Extra Turning | You channel divine energy to smite your deities’ foes. |
Divine Touch | Ability to turn/rebuke undead, Extra Turning | You can channel divine energy to cure or inflict wounds. |
Divine Travel | Turn or Rebuke Undead, Travel Domain | You can speed up travel with divine energy. |
Divine Weapon | Ability to turn or rebuke undead, Cha 13, Str 13, Power Attack, Divine Might, Base attack bonus +3 | You can channel energy to provide an enhancement bonus to your weapon. |
Divine Wrath | Ability to turn or rebuke undead | You are able to infuse your turn/rebuke attempts with sacred or profane energy, enabling you to deal additional damage to evil or good outsiders. |
Empower Smite | BAB +1 , Smite ability | Your smite ability is empowered |
Enhanced Turning | Cha 13, Extra Turning | You are blessed by your god to destroy undead, wherever they lie. |
Eschew Divine Focus | Extra Turning | Your faith in your god allows you forgo the use of your holy symbol. |
Extra Turning, Variant | Turn Undead Class feature | Variant of the Extra Turning feat. |
Fear Aura | Intimidate 5 ranks, Knowledge (Religion) 5 ranks, Charisma 13+, non-good alignment. | Emanate small fear aura. |
Go Team | Wis 13, ability to turn or rebuke undead, ability to cast clerical spells | Each member of the team stuck a hand into the center of the group and the cleric released the spell healing everyone at once. |
Greater Undead Hunter | Sacred Vengeance*, Turn or rebuke undead ability | You can channel an amazing amount of energy to deal extra damage against undead in melee combat. |
Guardian Angel's Rebuke | ||
Holy Ram | Turn or Rebuke Undead, divine spellcaster level 3+, Destruction Domain | You can crush the walls that your enemies hide behind with holy power. |
Improved Scalykind Command | Rebuke or command reptilian animals (Scalykind Domain power) | You can command more powerful creatures than mere lizards with your Domain power. |
Improved Undead Control | Rebuke undead ability | You can control more undead than normal. |
Initiate of Lolth | Cleric or Blackguard, Drow, Patron Diety Lolth. | You have been taught secrets of Lolth's faith. |
Intelligent Healer | Lay on Hands | Your Knowledge of the living body guides your Lay on Hands ability |
Last Rite | Turn Undead, Repose Domain | You can guide the dead to eternal rest using positive energy. |
Lifesense | Cha 11 | You see the light that all living creatures emit. |
Master Naturalist | Ability to cast 1st-level divine spells, wild empathy. | Your devotion to the natural world is all-encompassing, unifying your spellcasting ability. |
Master Undead Hunter | Greater Undead Hunter, Sacred VengeanceCW, Turn or Rebuke Undead ability, Undead Hunter. | You can channel an extreme amount of energy to deal extra damage against undead in melee combat. |
Mixed Channeling | Ability to turn or rebuke undead, Must worship a god with a neutral alignment, Must have a neutral alignment | You can channel positive or negative energy. |
Necrotic Pulse | Ability to cast a 3rd level Arcane or Divine Necromancy Spell with the Evil descriptor. | You can channel spell energy to strike fear into the hearts of the undead. |
Oath of Iron Skin | Must worship a Deity with Divine Rank 12+, Strength 22+, Con 22+, Wis 22+, Knowledge Religion 14+ Ranks, Knowledge The Planes 12 Ranks, Must have 4 levels in a religious class | By taking an oath to the cosmos to take up a cause and follow it to the end |
Oath of Unbreakable Devotion | Strength 33, Wisdom 21. You must worship a Deity with Divine Rank 15. You must also have at least 4 levels in a religious class, and have a DR of 5. | You take an oath to the Divine Energies and gain an aspect of a God. |
Ordinary Crafter | Crafting rank 5+ | <!-A short summary of the feat-> can make non-magic items |
Practiced Turning | Wis 13, Cha 13, Ability to turn or rebuke undead. | You can use your turn/rebuke ability as if you were up to 4 levels higher. |
Precocious Acolyte | Divine caster level 1st, Spellcasting ability (Wis, Int, or Cha) 15. | Your deity or master has shown you the basics of a spell beyond the normal limits of your experience and training. |
Prodigious caster | 17 in your spell saving throw determining ability (int for mages, cha for sorcerers and so on); this feat can only be chosen as a level one character. | You were born with the gift of magic. The spells you cast are way more powerful than those of the average magic user, even though you aren't so brilliant in the martial arts. |
Profane Death Blow | Ability to rebuke undead, Sneak Attack 1d6 | You are an unholy slayer, an assassin able to channel negative energy to slay the unrighteous. |
Profane Ghoul Strike | Rebuke undead ability, Knowledge (Religion) 6 ranks, Extra Turning | You can use negative energy to imitate the paralyzing attack of a ghoul. |
Profane Shadow Strike | Rebuke undead ability, Knowledge (Religion) 8 ranks, Extra Turning, Profane Ghoul Strike. | You can use negative energy to duplicate the Strength draining attack of a shadow. |
Profane Shadowspawn | Rebuke Undead ability, Knowledge (Religion) 10 ranks, Extra Turning, Profane Ghoul Strike, Profane Shadow Strike | Beings drained of strength by your Profane Shadow Strike feat become shadows under your control. |
Profane Wight Strike | Rebuke undead ability, Knowledge (Religion) 10 ranks, Extra Turning, Profane Ghoul Strike. | You can use negative energy to drain energy levels like a wight. |
Profane Wightspawn | Rebuke undead ability, Knowledge (Religion) 12 ranks, Extra Turning, Profane Ghoul Strike, Profane Wight Strike | Beings drained of life energy by your Profane Wight Strike feat become wights under your control. |
Profane Wraith Strike | Rebuke undead ability, Knowledge (Religion) 12 ranks, Extra Turning, Profane Ghoul Strike, Profane Wight Strike | You can use negative energy to drain Constitution, similar to a wraith's attack. |
Profane Wraithspawn | Rebuke undead ability, Knowledge (Religion) 14 ranks, Extra Turning, Profane Ghoul Strike, Profane Wight Strike, Profane Wraith Strike | Beings drained of Constitution by your Profane Wraith Strike feat become wraiths under your control. |
Quicken Divine Channeling | Ability to turn or rebuke undead, Cha 13, Extra Turning, Quicken Turning | You can channel energy into a Divine feat with a moment's thought. |
Random Summon | Level 5 | Summon a random being to your side. |
Reach Your Potential | spellcaster 5th level+, spellcasting stat 20+ | <!-A short summary of the feat-> caster levels are equal to HD |
Replenish Spell | Divine Caster level 3, Wisdom 13, Charisma 13 | Exchanges uses of the Turn/Rebuke Undead ability for extra spells. |
Resolute Turning | Allows a cleric to use Wisdom in place of Charisma when turning undead. | |
Righteous Command | Must be of Neutral Good, Lawful Good or Chaotic Good alignment. | With but mere thought the power of good that embraces you strikes the mind of a wicked foe, compelling them to assail you rather than your more fragile companions. |
Sacred Dwarven Spirit | Turn or Rebuke Undead, Dwarf Domain (FRCS) | With the divine spirit of your deity you can turn a troop of dwarven allies into an unsurmountable line of defense. |
Sanction Magic | Turn Undead, Magic Domain | Your divine lord gives and takes the power over magic. |
Shield Undead | Ability to rebuke undead, Undead Mastery | Undead under your control or command are resistant to the turn/rebuke attempts of others. |
Soothing Word | Cha 15, Ability to turn or rebuke undead. | You are gifted with a calming voice that dispels anger and hostility. |
Strengthen Undead | Rebuke Undead | You can give your undead allies a sudden boost of strength. |
Sway Audience | Diplomacy 8 ranks, Rebuke Undead | With this feat, you may channel positive or negative energy in your speech to convince an audience. |
Torch Undead | Turn or Rebuke Undead, Fire Domain or Sun Domain, 4th level | You can burn undead in an outbreak of holy flames. |
Turning Mastery | Choose a class without the Turn or Rebuke Undead special ability. Your Turn or Rebuke Undead will be more powerful. | |
Undead Hunter | Sacred Vengeance*, turn or rebuke undead ability. | You can channel an amazing amount of energy to deal extra damage against undead in melee combat. |
Zealous Smite | Smite ability | The strength of your faith flows through you, allowing you to inflict terrible blows against your enemies. |