Divine Wrath (3.5e Feat)

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This material is published under the OGL 1.0a.

Divine Wrath [Divine]

You are able to infuse your turn/rebuke attempts with sacred or profane energy, enabling you to deal additional damage to evil or good outsiders.
Prerequisite: Ability to turn or rebuke undead
Benefit: If you channel positive energy, you can spend one of your turn attempts to add 2d6 points of divine damage against evil outsiders on every successful melee attack until the end of your next action. If you channel negative energy, you inflict 2d6 points of profane damage against good outsiders instead.
Revised by the Netbook of Feats Review Board
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Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.50 4.75 4.50 4.50 4.50 4.25



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