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Warrior Cats[edit]
Welcome to the world of Warrior Cats. A world not much different from our modern world. In this world, most animals are sentient and as smart as humans. Unlike most stories like this, animals have not become more humanoid nor have thumbs and tools. It is just a smart animal with all the limitations of being stuck with four legs. This campaign focus on a group of wild house cats, called warrior cats, living in nature but still close to humans.
This campaign is inspired by Warrior Cat's books. It is a combination of dnd and Warrior Cat's book's world. This leads to a very low magic setting with mythical creatures, planes, and gods. If you want a pure Warrior Cat's book adventure, Eric Hunter, the creator of Warrior Cat's books, have created their own Warrior Cat's rpg. If you want a more of a 50/50 blend of both worlds, I suggest Humblewood. It is a world of anamorphic animals in a dnd world. Elurian is a very popular homebrew cat race.
Why is it Called Warrior cats?[edit]
This campaign is based off of a book series called Warrior Cats. It follows a story of a group of cats through their story and history. The main character is usually in a group of cats called Thunderclan. This clan live with three or four different clans in uneasy peace or short term wars. As such, it is expected for the setting of this campaign centered around these clan cats.
Campaign Setting Information[edit]
Players Guide
- New Player Guide
- An easy guide to character creation and important rule difference from normal dnd.
- Classes
- Homebrew classes to fit each of the groups of cats.
- Races
- While everyone in Warrior is a cat, different genes and birth parents can effect on what you are.
- Equipment
- Armor
- Weapons
- Adventuring Gear
- Herbs and Poisons
- Mundane and Magic Items
- Feats
- Some D&D feats are removed or modified. While new, cat related feats are added
- Background
- New Backgrounds to fit the theme of this world
- Languages
- All cats speak feline but there is more than one language out there
- Dictionary
- A list of warrior terms
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World of Warrior Cats
- The Difference between this and the Book
- From a Warrior cat book fan, what is the difference between the book's world and a world that has been "dnd-ified".
- The World & Locales
- Information on the world, regions, and groups of the campaign setting
- Time and History
- A look of the setting's history, mainly comprising of major events
- Society
- A look at common societal trends and laws found in the campaign setting
- Religion
- There are one religion for each group
- Warrior Code
- A set of laws that the clans follow
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Dungeon Master's Guide
- "Fun" Facts
- Random useless data and information about the warrior system
- Disease
- Diseases that effects Twoleg (humanoid) most of the time don't effect cats. Here is a list of examples of diseases.
- Injures and Treatment
- It is a list of the common names of injures and the method of treating it.
- Bestiary
- Modified beasts to spice up things in a low magic world.
- Variant Rules
- Optional rules for DMs to implement while playing a campaign in Warrior Cats.
- Adding to Warrior Cats
- An "official" page for others to submit their ideas, advice, and anecdotes for the development of the setting in order to keep this clean and organized.
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