# Quick Maths (5e Spell)

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April Fools! |

Conjuration cantrip
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Casting time: | 1 reaction or 1 bonus action (Upon missing an attack) |
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Range: | 30 feet |

Components: | V, S, M (A book of mathematics of some sort) |

Duration: | Instantaneous |

Conjure giant wooden numbers and throw them rapidly at the target to make up for your abysmal accuracy with that last attack, Jordan.

*Quick maths* is cast as a reaction or bonus action, when you make an attack against a creature and miss. Make a ranged spell attack against the same target.

- On a hit, roll 1d4.
*Quick maths*will deal slashing damage according to one of the following mathematical equations, in which the variable x represents the amount rolled, and y represents the amount of slashing damage dealt. The equation picked is determined randomly by rolling 1d8.

*Quick maths* cannot deal less than 1 damage. If the amount of damage dealt does not result in a whole number, the damage is rounded down.

- y = x³ ÷ (32 / 3)
- y = 10sin(x-0.7) ÷ 2
- y = πx² ÷ 3x
- y = 1.4x - 3
- y = tan(x/4) + 2.2
- y = (-6 / x) + 6
- y = 5 / x²
- y = -x + 4

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