Greater Summon Monster Limb (5e Spell)
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1st-level Conjuration | |
Casting time: | 1 action |
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Range: | Self |
Components: | S, M, (blood of desired creature) |
Duration: | Instantaneous |
Tearing a stable rift in the multiverse, you draw forth the melee attack of a creature of your choosing. When you cast the spell you must make a melee spell attack using the chosen creature's attack, this includes if the creature deals poison with that attack, age damage, etc. The creature's cr is equal to the spell slot level.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher you summon a monster limb equal to that spell slot level.
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