Dark Beast Ganon (5e Creature)

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Dark Beast Ganon[edit]

Huge fiend, unaligned

Armor Class 19 (natural armor)
Hit Points 290 (20d12 + 160)
Speed 90 ft.

27 (+8) 18 (+4) 26 (+8) 6 (-2) 6 (-2) 6 (-2)

Saving Throws Str +14, Con +14, Wis +4, Cha +4
Skills Athletics +14, Intimidation +4
Damage Vulnerabilities radiant; any damage from artifact weapons
Damage Resistances fire; lightning; cold, bludgeoning, slashing, piercing, psychic, thunder
Damage Immunities poison; necrotic
Condition Immunities poisoned, paralyzed, stunned, frightened
Senses darkvision 60 ft., passive Perception 8
Languages understands the languages it knew before transforming, but can't speak
Challenge 17 (18,000 XP)

Unbreakable. Called Shots cannot be made on Dark Beast Ganon. However, if an opponent targets its forehead and hits, it will cause Dark Beast Ganon to be knocked prone.

Magic Resistance. Dark Beast Ganon has advantage on saving throws against spells and other magic effects.

Siege Monster. Dark Beast Ganon does double damage to structures and buildings.

Raw Rush If Dark Beast Ganon moves into the same space as a target, they must make a DC 22 Strength saving throw or take 2d12 + 8 bludgeoning damage. If they succeed, Dark Beast Ganon is stopped in place, and they must make another Strength check against Dark Beast Ganon. If they succeed, Dark Beast Ganon is tossed on his side and is knocked prone, exposing a white chest marking of softer flesh. If this happens, Called Shots can be made on Dark Beast Ganon, and its magic damage resistances do not apply. It then must use half its movement speed to get back up.


Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 12 (1d8 + 8) piercing damage.

Strike Melee Weapon Attack: Dark Beast Ganon brings its claw down on an opponent. +14 to hit, reach 5 ft. Hit: 16 (2d8 + 8)

Dark Charge. Dark Beast Ganon uses its full movement speed to ram into a target in a straight line. +14 to hit, one target Hit: 25 (4d8 + 8) Necrotic damage. Targets who get hit by this attack are pushed back 10 ft. in the direction Dark Beast Ganon was moving, though it cannot move where they land. In addition, they must make a DC 22 dexterity check or be knocked prone.

Dark Gate. Disintegrating into a shower of black twilight squares, Dark Beast Ganon temporarily disappears into a pocket dimension, though it can still perceive events on the material plane. While it does this, it is unable to attack or be attacked. As a reaction, Dark Beast Ganon may appear from a Twili portal up to 30 ft. in a position it can see and move up to its full movement speed into a target. If it is not stopped, it may charge into another dark gate up to three times before requiring a round to recharge.


This statistics page is under the assumption Ganondorf or anyone using the Triforce of Power is transforming under the influence of Twilight. If there is no Twili influence and it is Ganondorf transforming, see Ganon. If it is not Ganondorf and is not set in twilight, see Bestial Ganon.

Though the visual aid depicts Ganondorf taking on the appearance of Dark Beast Ganon, it looks slightly different depending on who turns into it. This is not to be confused with the form assumed by Calamity Ganon


Lacking the magical prowess of its alternate forms, though still able to use magic, Dark Beast Ganon is a powerful brute that attempts to crush its foes. Often seen as an embodiment of raw power, it is the result of Twili magic affecting the transformation of Ganon into a more beastly form. While not as deadly as Bestial or normal Ganon, it is still very dangerous and can decimate an entire city if it has the chance.

See also[edit]

Back to Main Page5e HomebrewCreatures
Back to Main Page5e HomebrewCampaign SettingsHyruleBestiary

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