Curse Water (5e Spell)

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Curse Water
1st-level necromancy
Casting time: 1 action
Range: Touch
Components: V, S, M (powdered silver worth at least 25 gp, which the spell consumes)
Duration: Instantaneous


This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water. Unholy water damages celestials the way holy water damages undead and fiends.


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