Biscore-Zabbet (5e Campaign Setting)
From D&D Wiki
|This campaign setting has yet to be rated for comprehensiveness/completion. Please help and rate this here.
What are the rating guidelines in more detail?
|Work In Progress|
A Magically Torn World - Biscore
The weave of magic once used fervently by Wizards, Sorcerers, Warlocks and the lot has been torn asunder. The world's Gods, if there are truly any watching them, turn away for an insurmountably long time. Any magic seems to scatter abound not just Biscore, but the whole Galaxy, causing inter-worldly gates to appear. With nothing but crude weaponry and crude skills, you tread onward, fighting back aliens, monstrosities, and what lay behind the next portal.
With the weave hardly together, Magical classes are harder to come by. With a lack of magical help in the world, the races on Biscore had to rely on technology. Due to this, technology is similar to Industrial Revolution-era. This means guns are more common, but this shouldn't dismiss the usefulness of a good sword or a sharp arrow.
Campaign Setting Information
The Worlds and Lore
Dungeon Master's Guide
Back to Main Page → 5e Homebrew → Campaign Settings