Armored Dodongo (5e Creature)

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Armored Dodongo[edit]

Large dragon, chaotic neutral


Armor Class 23 (natural armor)
Hit Points 175 (14d10 + 98)
Speed 30 ft., swim 20 ft.


STR DEX CON INT WIS CHA
19 (+4) 7 (-2) 24 (+7) 4 (-3) 12 (+1) 8 (-1)

Saving Throws Str +8
Proficiency Bonus +4
Damage Vulnerabilities thunder
Damage Resistances piercing, slashing
Senses darkvision 120 ft., passive Perception 11
Languages
Challenge 9 (5,000 XP)


Charge. If the dodongo moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 6 (1d12) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Hold Breath. The dodongo can hold its breath for 10 minutes. It cannot hold its breath in the presence of smoke.

Smoke Vulnerability. Armored dodongos have an infamous dislike of smoke. The dodongo has disadvantage on Constitution saving throws caused by smoke or breathing hazards, including spells like cloudkill and stinking cloud.

ACTIONS

Multiattack. The dodongo makes two attacks: one with its bite and one with its gore attack.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Gore. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 4) bludgeoning damage.


Dodongo_%28VC%29.png
Source

See Dodongo (5e Creature).

This monster resembles a triceratops with a more squat body, and thick scales usually of a yellow, orange, or red color. As an omnivore, it usually favors grazing, but will actively hunt when food becomes scarce. This variety of dodongo is remarkable for its virtually impenetrable hide. According to legend, these reptilian monsters can't even be felled by mere swords and arrows. As the tale goes, they're the reason any adventurer worth his salt carries at least a few bombs.
These dodongos lack the fiery breath of most of their kin. Instead, they rely on the brute strength of their horns and jaws.


Variant: River Dodongo[edit]

Although it seems to be quite rare, there are known to exist armored dodongos with hylian-like intelligence and even the capability to speak and understand the words of men. The only well-known existence this variety is native to Holodrum and the neighboring country of Labrynna. These dodongos tend to be less bestial and aggressive than most. According to legend, they have even willingly carried humanoids across rivers and other bodies of water, hence the common name of "river dodongo."

A river dodongo has an Intelligence score of 8, and can speak up to two languages (usually including Common). Its swim speed increases to 40 feet.

OoX_Link_and_Dimitri.png
A hylian adolescent riding atop a river dodongo.
Source


Variant: Filter Dodongo[edit]

There exists more dangerous variant, occasionally fielded by civilized beings. Such Armored Dodongos have rather crude filters on them, being made of layers of leather and cloth, reinforced with metal and holding on reinforced leather belts. Such contraptions protect them from dust. Such variants are quite rare - as while Armored Dodongo loves wearing filter mask, domesticating them is hard, and semi-domesticated Dodongo is arguably as dangerous to it's owner as to his enemies.

Since Armored Dodongo is just smart enough to be considered "sapient", they can be recruited as soldiers or mercenaries; generally, they just need food, safety and wearing filter mask in battle as payment - though, it may get costly considering their size; they don't mind being used as mounts. They usually don't need armor - since they're already heavily armored. They usually act independently, uncontrolled.

Filter Dodongo don't normally have Smoke Vulnerability. Their filter mask can be destroyed with 3 called shots to the mask, or taken off by successful grapple check. Once their filter mask is removed, they gain Smoke Vulnerability as usual. While their mask is intact, they can't Bite - instead, they Gore 2 times in Multiattack. Dodongo can take off such mask it it wants to - but can't put it back on by itself, requiring assistance of someone with proper hands; they can't eat in mask, but can drink in mask.

Even more potent sub-variant is Reinforced Filter Dodongo - in those cases, filter masks are so sturdy, what they can't be destroyed or removed at all. Such contraptions are made of thick sealed leather, have lots of strange metal parts, have their eyes covered with red glass pieces, and pass air through special mix of chemicals and herbs. Since mask is so heavily fortified, Dodongo can't take it off by themselves, nor can they put it back on by their own - and they can't eat while wearing mask (but due to mask's construction, they can drink while wearing it); to eat, they need for someone to help them take it off, then eat, and then put mask back on.

See also[edit]

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Back to Main Page5e HomebrewCampaign SettingsHyruleBestiaryDodongo

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