5e Poisons

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Please leave the "(5e Equipment)" identifier in the page title when creating your new equipment!

See also: 5e SRD:Poisons


Item Type Price per Dose
Anti-Antidote Ingested or Injury 15 gold per dose on the market, but can be made much cheaper.
Antimagic Oil Injury 50 gp
Aviary Death Ingested 1,245 gp
Bane of Life Ingested 300 gp
Bee Venom Ingestion, Injection 50gp
Black Bile Injury 300 GP
Blood Fire Injury 1,000gp
BoneHurtingJuice Ingested 1,000,000 GP
Cactus Juice Ingested, Injury 100gp
Concentrated Lemon Juice Ingested,Contact 1 GP
Creeper's Sun Injury 2,000 gp
Dance Fever Contact 12 gp
Death God's Blood Contact 1 000 000 000
Enchanter's Breath Ingested or Inhaled 7500 gp
Essence of Death Inhaled 500 gp
False Potion
Fey Whisper Ingested 2,500 gp
Fire-Blood Venom Injury 300 gp
Forever Asleep Ingested 70,000 gp
Grim Touch Contact 3,000 gp
Hemlock Ingested 200 gp
Knockout Poison Injury 50 gp
Liquid Pain Ingested 5,000,000 GP
Medusoid Extract Contacted 5,000
Musics Wraith Contact 100 G
Night's Wraith Ingested 150 gp
Own Worst Enemy Ingested 30gp
Patient Death Ingested 5,000 gp
Phantom poison Ingested or Injury 50 gp
Red Spur Poison Ingested 350 gp
Silver Point Any, except inhaled 25,000 gp
Sleeping Coffee Ingested 10 gp
Storm Eel Extract Injury, Contact 560
Sub-N Ingested, Inhaled, Contact, or Injury (Aka yes) 1000P and a magical container
Terminal Toxin Contact 100,000 gp
Thyme Ingested 17gp
Uranium Contact 5 sp/lb.
Warpfire Venom Contact 900 gp
Wolfsbane Ingested or Injury 200 gp
Yellow urchin extract Inhaled 400gp

Incomplete Poisons

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