Yoshihiro Kira (JJBA Supplement)

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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Stand User class and Haunted One background, and as such does not follow traditional CR.

Yoshihiro Kira[edit]

Medium humanoid (Human), lawful evil


Armor Class 16 (natural armor)
Hit Points 53 (13d6 - 13)
Speed 30 ft.


STR DEX CON INT WIS CHA
8 (-1) 12 (+1) 8 (-1) 14 (+2) 20 (+5) 16 (+3)

Saving Throws Int +7, Wis +10
Skills Arcana +7, Insight +10, Religion +7, Stealth +6
Senses passive Perception 15
Languages Japanese, English, French
Challenge 13 (10,000 XP)


Spirit Points. Yoshihiro has 13 spirit points which he can expend. All spirit points are regained at the end of a long rest.

Endurance. When Yoshihiro is targeted by an area effect that lets him make a Constitution saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save.

Denting Blows. If Yoshihiro is grappling a creature or being grappled by a creature, his attacks automatically hit the creature and deal an additional 5 damage. Yoshihiro may still make an attack roll to determine if he scores a critical hit. This feature extends to creatures who are too large to be grappled as long as he climbs on to them. Additionally, Yoshihiro may make an unarmed strike as a bonus action, or two unarmed strikes for 1 spirit point.

Long Travels. Yoshihiro has advantage on saving throws against gaining exhaustion from sources that are not creatures. When Yoshihiro completes a short rest, he regains twice as many hit points and loses 1 level of exhaustion. Furthermore, as a bonus action for 1 spirit point, Yoshihiro may take the dash action and disengage action.

Atom Heart Father. Yoshihiro's Stand is bound to a film camera. As an action for 3 spirit points, a creature touching this camera may take a picture with it, encasing the subjects of the picture in dimensional barriers for 1 hour or until another picture is taken. These barriers take the form of a cone that ends when they touch an opaque object. Creatures can not pass through these barriers normally. This photograph develops instantly. When a creature or object comes in contact with one of these dimensional barriers, it teleports to other side of the encased area. If a photograph is destroyed, everything within the barriers instantly drops to 0 hit points as the damage to the photograph is reflected onto its subjects.

When a creature takes a picture of only themself, instead of the normal effects of a photograph, they gain a flying speed equal to their movement speed, they become Tiny, they gain advantage on Dexterity saving throws and attack rolls against them have disadvantage, and they become vulnerable to fire damage. This feature ends if another picture is taken or if the photograph is destroyed.

Invisible Force. Only Stand users and creatures with any form of spellcasting can see Yoshihiro, otherwise he is invisible. A creature that can not see Stands can attempt a DC 25 Wisdom saving throw after being damaged by a Stand. On a success, it can sense Yoshihiro, and he is no longer invisible to them. Yoshihiro can phase through creatures and objects. While within Atom Heart Father's barriers, Yoshihiro is invisible to Stand users and creatures with spellcasting as well.

ACTIONS

Multiattack. Yoshihiro makes two attacks with his unarmed strikes or dagger.

Unarmed Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.


Atom_Heart_Father_Infobox_Manga.png
[Source]

Yoshihiro was a fairly mild-mannered man dedicated to his wife for much of his life. He got married late in his life, and the couple only had a single child, who they named Yoshikage. While his wife was abusive toward Yoshikage, which Yoshihiro turned a blind eye to, Yoshihiro himself doted on the boy, enabling his every whim and flaw, even helping his son clean up the evidence of his first murders. In 1984, Yoshihiro was confronted by a minion of DIO, and was given a strange arrow alongside orders to strike anyone the arrow drew him to, with its first two targets being himself and his son.

In 1988, the same year that Yoshikage graduated college, Yoshihiro passed due to complications with cancer, though his soul continued to haunt his home through the camera his Stand was bound to. When Yoshikage's secret was uncovered by Josuke Higashikata and his friends, Yoshihiro used his power to trap Josuke and Jotaro within the living room, while Okuyasu and Koichi remained trapped outside. In the fight, however, Yoshihiro was trapped in his own photograph and his camera was destroyed, though Okuyasu unwittingly allowed him to escape. Knowing he would be unable to face them again and needing to protect his son, Yoshirio awakened Stands in Ken Oyanagi, Yuya Fungami, Tama, Masazo Kinoto, and Terunosuke Miyamoto. It was also through Yoshihiro's presence that the arrow was able to awaken Yoshikage's ultimate power, and through his cooperation that he could make the most of Killer Queen and Stray Cat's abilities, though in the same fight Josuke would trick Yoshikage into blowing up his father's last photograph.


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