Sap Spider (JJBA Supplement)

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This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Sideshow class and Medium Beast background, and as such does not follow traditional CR.

Sap Spider[edit]

Medium monstrosity, unaligned


Armor Class 18 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 14 (+2) 10 (+0) 10 (+0) 8 (-1)

Saving Throws Str +4, Dex +5
Skills Acrobatics +5, Athletics +4, Nature +2, Survival +2
Damage Immunities poison, acid
Condition Immunities poisoned
Senses passive Perception 10
Languages
Challenge 4 (1,100 XP)


Spirit Points. The spider has 2 spirit points which it may expend. It regains all spirit points at the end of a long rest.

Spider. The spider ignores difficult terrain. While in contact with a web, it knows the exact location of any other creature in contact with the same web.

Keen Sight. The spider has advantage on Wisdom (Perception) checks that rely on sight.

ACTIONS

Swipe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 3) slashing damage.

Tongue Skewer (1 Spirit Point). Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) piercing damage and the target must attempt a Constitution saving throw. On a failure, the target takes 12 (1d6 + 3 x 2) acid damage.

Liquefy Body. One dead creature within 10 feet is reduced to a liquid and drank by the spider, and the spider regains 2 spirit points.


Sap_Spider.jpeg
[Source].

The Dress Organization's equivalent to guard dogs, sap spiders are larger than a grown man and completely immune to toxins due to their forced evolution. Due to this, it is their main form of deployment to be dropped directly into rooms flooding with strong acids in order to stop intruders.


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