Mikitaka Hazekura (JJBA Supplement)

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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Stand User Variant (5e Class) class and Stand User (5e Background) background, and as such does not follow traditional CR.

Mikitaka Hazekura[edit]

Small humanoid (Human), chaotic neutral


Armor Class 13
Hit Points 16 (3d6 + 6)
Speed 30 ft.


STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 14 (+2) 11 (+0) 12 (+1) 14 (+2)

Skills Acrobatics +5, Arcana +2, Deception +4, Perception +3
Senses passive Perception 13
Languages Japanese
Challenge 2 (450 XP)


Stand Proud Focus. Mikitaka takes 3 less damage from from non magical piercing, slashing, and bludgeoning damage. He also has advantage on saving throws against being Charmed, Frightened, and Paralyzed.

Exchange Blows. When Mikitaka takes damage from a hostile creature or as a bonus action, they make a DC 11 Constitution saving throw. On a success, he can make 1 additional melee attack on each of their turns. He can only have up to 2 "Exchange Blows Stacks" at once. Using extra attacks during your turn does not consume the stacks. They may spend 1 stack to make a melee attack against creature without using a reaction. All stacks are lost once initiative ends.

Exploit the Armor. When Mikitaka successfully hits a creature with a melee attack, his melee attack rolls gain a +1 bonus against the target for 24 hours. This can stack up to +5.

Actually, I'm an alien. Mikitaka can not see Stands.

ACTIONS

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Earth, Wind, and Fire. Mikitaka transforms into any item of his choice, which he can move and manipulate at will, or into a single creature with a CR or level lower than 2.


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[Source]

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