Lizard Puppet (Shinobi World Supplement)
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Lizard Puppet[edit]
Large construct (Puppet), unaligned Armor Class 19 (Natural Armor)
Saving Throws Str +8, Dex +9, Con +8 Puppet. The puppet can not act on its own, and must be controlled by a creature with the Path of the Puppetmaster. Elemental Construction. Each puppet was constructed to automatically mold one particular nature of chakra. Choose between fire damage, magical bludgeoning damage, lightning damage, cold damage, or magical slashing damage. It becomes resistant to the chosen damage type, and its Elemental Shot action deals the chosen damage type. Once this has been chosen, it can not be changed. ACTIONSBite. Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (3d4 + 3) bludgeoning damage. Spin (2 Chakra). Melee Spell Attack: +8 to hit, reach 10 ft. radius. Hit: 15 (3d6 + 3) bludgeoning damage. Elemental Shot (2 Chakra). Ranged Spell Attack: +9 to hit, range 20/40 ft., one target. Hit: 15 (4d4 + 4) damage.
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The lizard puppet is, in essence, Sanshouo with the concept of the elemental puppets added to it. Exclusive to top-ranking Shirogane clan shinobi, it was last seen being used by Ibushi. |
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