Lazarus Pit (5e Spell)
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|Casting time:||1 minute|
|Components:||V, S, M (A drop of blood, a potion of healing, and a powdered emerald worth at least 1000 gp, which are consumed)|
You pour the drop of blood and the powdered emerald in the potion of healing and throw the mixture to an area within the range of the spell. In the center of the area a 30 foot by 30 foot pit appears in the ground. The pit is full of a green, glowing liquid. If one were to drink the liquid it would taste like a combination of blood, vinegar, and tea, though it would have no effect. Strangely the liquid can be breathed as if it were air. The pool is warm and comforting.
While in the pit a creature heals 10 hit points at the start of its turn. As well, while in the pit a creature automatically stabilizes if it is at or reduced to 0 hit points. Each hour in the pit a creature regains 600 hit points, though it cannot exceed its maximum hit points. Each hour in the pit a creatures level of exhaustion is reduced by 1. Each hour in the pit a creature can choose one of the following affects:
- End one effect reducing one ability score.
- End one effect reducing its hit point maximum.
- End one of the following conditions: Blinded, Deafened, Incapacitated, Paralyzed, Petrified, Poisoned, Stunned, or Unconscious.
- End all curses effecting it as well as attunement to items associated with the curse.
- Cure one poison or disease effecting it.
- Regain half of its expended hit dice.
- Regenerate a single severed limb or injured body part.
As well, for each hour in the pit any creature that is at or above half its maximum age regains its youth, making it physically 10 years younger. Effectively, a creatures maximum age is increased by 10 for each hour spent in the Lazarus Pit.
If the body of a creature that has died within 24 hours is placed in the pit it is considered to be under the effects of the Gentle Repose spell. As well, after 24 hours of being in the pit the creature is resurrected with 1 hit point. If the creature has been dead for more than 24 hours the Lazarus Pit has no effect on it.
The Lazarus Pit has no effect on Undead or Constructs.
If this spell is cast on the same area every day for a year the Lazarus Pit becomes permanent.