Human Fruit, Model: Nika (5e Equipment)

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Design Note: This is designed with Devil Fruits variant rule.

Power isn't determined by your size. It's determined by your heart and dreams.
—Luffy, the wielder of the fruit.
This content deviates from standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
The only two limits are the users imagination and the DM's limit.

Wondrous item, Legendary (Requires Attunement)

The human fruit, model: Nika is a Zoan granting control over freedom, last wielded by Luffy.

Saving Throws when a creature must make a saving throw the creature must beat your spell save DC.

Consumption. This fruit can be used by your imagination and I will not add certain attacks but only better versions of your abilities you have made, example Luffy uses "Gum-Gum Gatling" but I will not do that you can, I only add the damage, sometimes saving throws and bonuses to your imaginative ability, After successfully consuming this devil fruit, you are granted the following features:

  • At level 1, you have the ability to stretch any part of your body giving you a 20 ft of reach or less, if you use your body as a weapon, you must use a action to make a melee attack for any body part, dealing 3d6 bludgeoning damage if you manage to hit the creature you attacked, in addition you can move forward = to your reach, no action required, you are also immune to bludgeoning damage, immune to lighting damage and you can shoot any bludgeoning damage type projectiles back at the attacker.
  • At level 5, you unlock the ability to be fast and make powerful blows, as an action, you can stretch your limbs, manipulating your blood vessels, speeding up your blood flow resulting in a bright red glow, increased body temperature, speeding your metabolism up and increasing your power for 1 minute. Your speed increases by 25 ft and blows you make and damage increases by 3d8 + 1d6 bludgeoning damage, getting similar benefits to the spell Blur if you move at least 15 ft, a +2 to AC and advantage on dexterity saving throws and checks. After you use this ability you become hungry and need to eat 12 hours after using this ability, if you don't eat after the 12 hours or less you gain 1 level of exhaustion, if you use it more than once the hours shorten by 2 until 0, you can choose to prolong this ability but after the next 1 minute is up you become paralyzed for 1 minute automatically, also using this ability shortens your lifespan by 1 week after each use.
  • At level 8, You unlock the ability to inflate parts of your bones, as a bonus action, you can inflate a part of your bones, any part of your body that has inflated into a gargation sized body part, when you make a attack ation it takes 2 action to make a full hit, any creature still in the range must make a DC constitution saving throw, on a fail, the target takes 6d10 bludgeoning damage and is knocked prone, on a success they take half damage and does not get knocked prone. After whatever use you have used this ability for, you then become the size small and can only use half your movement speed, for a minute.
  • At level 15, you unlock the ability to use 3 forms that use up all of your armament Haki, you gain the level of armament that you have mastered and you can only use 1 form for 1 minute, after that minute is up you become Paralyzed for 10 minutes, if you are tank man/women you need to eat within 3 hour after use or gain 1 level of exhaustion if you have ate before use, you have 6 hours before gaining a exhaustion level. When using any form you are gaining the following bonuses:

Bounce Man's/Women's Appearance Identical to the level 8 ability, you blow into your body part but instead of your bones it is your muscular structure distributing all the air you blowing your whole body, after doing so, you coat yourself in all of your armament haki, giving you a look as if you had flame-like tattoos, having shaded inner and the outer edges of your eyes, growing in size by 4 meters and you start emitting a steam similar to the 5th level ability. As a small side effect while in this form you cannot walk but bounce all the time and your voice slows and deepens.

  • You gain the property's of your armament haki level, making your body unnaturally hardened on top of you already existing armament haki you gain a +2 to your AC, by using immense force from your legs you can gain a flying speed of 60 ft, when attacking in this form and it hits you deal 7d10 force damage, because of your body hardening you also gain resistance to slashing damage or immunity if you are already resistant to it, You have advantage on strength saving throws and checks and because your already bouncing all the time you gain immunity to fall damage.

Snake Man's/Women's Appearance A difference to bounce man/women you can blow into your muscular system but you only enlarge slightly where the upper torso, legs and forearms, while the rest of your body is retaining its original form, your haki is less used in this form and does not expand onto your body parts as much as bounce man/ women does but your hair become flame-like the rest of your forms and sticks up becoming longer too. Instead of steam like the 5th ability, you produce a more gas-like steam, fiery mix being worn more like an untied long scarf in this form. Your hands also are more flexible. As a small side effect while in this form you cannot walk but bounce all the time and your voice slows and deepens.

  • You gain the property's of your armament haki level, you have advantage on dexterity saving throws and checks, by jumping while shooting out white rings you gain a flying speed of 60 ft, when you attack in this form you gain a +5 to hit as you arms extend the bounce of air and never miss their target (unless the AC or target blocks it), when attacking in this form and it its you deal 3d10 force damage, while in this form because of the speed you generate you are always under the spell Haste until the form ends and because your already bouncing all the time you gain immunity to fall damage.

Tank Man's/Women's Appearance Whats different between all the other forms is that tank man/women makes you have the fastest metabolism out of the other 2 forms, when you blow into body part you inflate you arms slightly and your blow the rest of the air in you into your torso, your haki covers all of your lower torso and below a long with your whole back, making your hair slightly longer and floaty. As a small side effect while in this form you cannot walk but bounce all the time and your voice slows and deepens.

  • You gain the properties of your armament haki level, advantage on constitution checks and saving throws, you skin is even tougher then bounce man/women giving you immunity to piercing and slashing damage, you can take more damage then ever, you gain 3d10 temporary hit points, when you are attacking and the attack hits you deal 5d10 force damage, by bouncing on your stomach you can shoot 10 ft in the air to any available room to drop down on in a 10 ft radius and because your already bouncing all the time you gain immunity to fall damage.
  • At level 18, you awaken your fruit, giving you better versions of older abilities and a new ability.
  • 1st power; Reach increases to 40 ft and damage increases to 7d6 bludgeoning damage.
  • 2nd power; Speed increases to 45 ft, damage increases to 5d8 and 4d6 bludgeoning damage, blur after 5 ft of movement and AC increases by 1.
  • 3rd power; Damage increases to 8d10 bludgeoning damage and you no longer become small sized.
  • 4th power; Bounce man/women form gains you an additional +1 to your AC, flying speed is now a total of 80 ft, when attacking in this form and it hits you deal 8d10 force damage, you gain immunity to slashing damage. Snake man/women form gains an additional flying speed of 20 ft, when you attack in this form you gain a +6 to hit, when attacking in this form and when it hits you deal 4d10 force damage. Tank man/women form gains you immunity to piercing and slashing damage, you gain 4d10 temporary hit points, when you are attacking and the attack hits you deal 6d10 force damage, by bouncing on your stomach you can shoot 20 ft in the air to any available room to drop down on in a 20 ft radius.
  • 5th power; As an action, originally made from the wishes of enslaved people you become the "warrior of liberation" Nika, once transformation is complete your heart beats to the drums of liberation, your clothes and hair turn white, eyes red-pink, identical to the level 15 ability you wear the scarf like chemical steam, eyebrows becoming swirly and goofy, while in this form you can't help but be joyful and goofy while in this form, giving a feel of fun to any creature you face.
  • Any attack landed on you seems to only hurt a little as your body shapes into the impact you take therefore any damage you take is immediately halved, somehow always pulling it off into a cartoonish way, your always joyful and energetic in this form so you gain advantage on dexterity saving throws and checks, you can bend any non-living object you touch into your rubber play thing, for example you can bend a large tube and bend it to sling shot you, when transforming you gain an additional 7d10 temporary hit points, when transforming your strength also increases, you gain advantage on strength saving throws and checks, by moving so fast you can fly on air, you gain a flying speed of 90 ft and/or a movement speed 90 ft, you can also spin with great force that you gain a burrowing speed of 30 ft and when you attack and it hits you deal 9d12 force damage.
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