Heal Zone Rune (5e Spell)

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Heal Zone Rune
1st-level Enchantment
Casting time: 1 action
Range: 20 Feet
Components: S
Duration: Instantaneous

Trace a rune in the air or carve it into something and then destroy it to create a 20ft area of instant healing. Creatures in the radius of the effect regain hit points equal to a 1d12 plus your spellcasting modifier.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the increase the healing amount by 1d12 for each slot level above 1st.

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