Great King Dodongo (5e Creature)

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Great King Dodongo[edit]

Gargantuan dragon, chaotic evil


Armor Class 23 (natural armor)
Hit Points 396 (24d20 + 144)
Speed 50 ft., burrow 10 ft.


STR DEX CON INT WIS CHA
24 (+7) 6 (-2) 23 (+6) 5 (-3) 14 (+2) 10 (+0)

Saving Throws Str +14, Con +13, Wis +9, Cha +7
Skills Intimidation +7, Perception +9
Proficiency Bonus +7
Damage Vulnerabilities thunder
Damage Resistances fire
Senses darkvision 120 ft., tremorsense 10 ft., passive Perception 19
Languages
Challenge 24 (62,000 XP)


Death Burst. When the dodongo dies, it explodes with a fiery, concussive burst. Each creature within 20 feet of it must make a DC 23 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) thunder damage on a failed save, or half as much on a successful one.

Legendary Resistance (3/Day). If the dodongo fails a saving throw, it can choose to succeed instead.

ACTIONS

Multiattack. The dodongo makes two claw attacks, one bite attack, and one tail attack. It can substitute any of these attacks with an equal number of fire bolt attacks.

Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) slashing damage.

Tail. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.

Fire Bolt. Ranged Spell Attack: +13 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage.

Fire Breath (Recharge 5-6). The dodongo exhales fire in a 45-foot cone. Each creature in that area must make a DC 23 Dexterity saving throw, taking 84 (24d6) fire damage on a failed save, or half as much damage on a successful one.


DACuT2V.png
A great king dodongo often has bright or unusual coloration fitting of its legendary status.
Source

See Dodongo (5e Creature).

If a king dodongo is rare, a great one is practically mythical. These ferocious, barn-sized monsters are so rare and unusual that scholars wonder if they can even achieve such immense might on their own, or require the blessing of deities or some other immense supernatural force. Although most dodongos attack primarily to claim territory, acquire food, or protect their offspring, a great king seems to terrorize anything and everything for the pure sake of destruction. According to legend, just one of these horrible monstrosities was able to burn and stomp through an entire army of well-trained hylian soldiers and goron warriors.


See also[edit]

  • Dodongo
  • Baby Dodongo, the initial and smallest stage of this creature's life cycle
  • Bipedal Dodongo, the second and intermediate stage of this creature's life cycle, few of which become a king dodongo
  • King Dodongo, the penultimate and adult stage of this creature's life cycle, exceedingly few of which thrive to become a great king dodongo
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