Dragonslayer, Variant (5e Equipment)

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Weapon (Slabsword), Legendary (Requires Attunement)

"It was too big to be called a sword. Massive, thick, heavy, and far too rough. Indeed, it was a heap of raw iron."

This weapon was rumored to have been forged by a royal smith. His king’s request was to make a weapon that could single-handedly slay even Tiamat’s most powerful servants. Upon revealing his work; a seemingly unusable slab of iron, he was banished, uttering a single phrase: “Dragons are dragons because man alone can not beat them.”

This is intended to be a slightly less powerful, non-sentient variation of the original Dragonslayer, and as such takes many things from it.

You gain a +3 bonus to attack and damage rolls. On a hit, this weapon does an additional 2d6 Bludgeoning damage due to its sheer weight when swung, and it deals twice as much damage to objects.

Magical. This weapon is considered magical for the purposes of overcoming resistance.

Inhuman Strength. Creatures with less than 16 Strength can not lift this weapon. Those attuned to the Dragonslayer with less than 18 Strength swing this oversized greatsword with disadvantage and can only make one attack per round. Those with a Strength score of 22 or higher grant it the versatile property. While wielding this weapon in one hand, it only deals 2d6 bludgeoning or slashing.

Cyclone. As an action, you spin in a destructive spiral of carnage, using the weight of the Dragonslayer to enhance your momentum. All creatures within a 10ft radius of the wielder must make a DC 15 Strength saving throw or take this weapon’s two-handed damage and be knocked prone. This ability can only be used a number of times equal to your Strength modifier, regaining all uses at the end of a short or long rest.

Unbending Steel. As a bonus action, or as a reaction to being targeted by an attack, you can use the length of this sword as a shield. Your AC increases by +3, your movement speed is halved, and your attacks have disadvantage until the end of your next turn. You can end this effect as a reaction or bonus action.

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