Banshee Wail (5e Spell)

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Banshee Wail
1st-level Necromancy
Casting time: reaction, to taking damage
Range: Self(25 foot cube)
Components: V
Duration: Instantaneous

As a reaction to taking damage from a melee attack you can let out a horrid shriek that can be heard from 100 feet away. Every creature within 25 feet of you when you cast this spell must make a constitution saving throw, on a fail the creature takes 2d6 psychic damage and be deafened for 1 minute, taking half damage on a success and suffering no further effects.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher it deals an extra 1d6 damage for every spell slot above 1st level.

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