Banshee Wail (5e Spell)
1st-level Necromancy | |
Casting time: | reaction, to taking damage |
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Range: | Self(25 foot cube) |
Components: | V |
Duration: | Instantaneous |
As a reaction to taking damage from a melee attack you can let out a horrid shriek that can be heard from 100 feet away. Every creature within 25 feet of you when you cast this spell must make a constitution saving throw, on a fail the creature takes 2d6 psychic damage and be deafened for 1 minute, taking half damage on a success and suffering no further effects.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher it deals an extra 1d6 damage for every spell slot above 1st level.
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