Air Punch (5e Spell)
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5th-level Conjuration | |
Casting time: | 1 action |
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Range: | 120 feet |
Components: | V, S |
Duration: | 1 minute |
You whirl the air around a point within range and bend it to your will, shaping it into the form of a giant stormy fist that follows the movements of your own hand for the spell's duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the fist. On a hit, the target takes bludgeoning damage equal to 4d4 + your spellcasting ability modifier and must make a Strength saving throw, getting knocked prone on a failed save.
As a bonus action on your turn, you can move the fist up to 60 feet to another point within range and repeat the attack against a creature within 5 feet of it.
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