Waywocket Dusseldorf Lintymann LXIX (3.5e NPC)

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Waywocket Dusseldorf Lintymann LXIX

CR 8

Female half-celestial forest gnome bard 4, druid 2
CN(see description) Small outsider (augmented humanoid, gnome, native)
Init/Senses +6/darkvision 60 ft., low-light vision; Listen +8, Spot +8
Languages Gnome, Elven, Sylvan, simple language of forest animals, plus three more due to Int
AC 17, touch 13, flat-footed 15; +4 dodge against giants
(+1 natural, +1 size, +2 Dex, +3 armor)
hp 48 (6 HD); DR 5/magic
Immune disease
SR/Resist 16/acid, cold, electricity 10
Fort/Ref/Will +12 (+16 against poison)/+6/+12; +2 against illusions
Speed 20 ft. (4 squares), fly 40 ft. (good)
Melee longsword +0 (1d6−1/19–20)
Ranged light crossbow +2 (1d6/19–20)
Base Atk/Grp +4/+2
Atk Options +1 attack against goblinoids, orcs, and reptilian humanoids
Special Actions daylight, shatter (1/day)
Spell-Like Abilities (CL 6th):
Abilities Str 15, Dex 15, Con 18, Int 16, Wis 20, Cha 18
SQ weapon familiarity, pass without trace, bardic knowledge +7
Feats Improved Initiative
Skills Craft (alchemy) +3, Diplomacy +6, Disguise +6, Gather Information +6, Listen +5, Perform (string instruments) +6, Sleight of Hand +4, Use Magic Device +6
Possessions studded leather, longsword, light crossbow, 5 gp
Patron Deity Ehlonna
Weapon Familiarity (Ex) Waywocket may treat gnome hooked hammers as martial weapons rather than exotic weapons.
Pass without Trace (Su) Waywocket has the innate ability to use pass without trace (self only, as a free action) as the spell cast by a druid of 6th level.
Daylight (Su) Waywocket can use a daylight effect (as the spell) at will.
Shatter (Su) Once per day Waywocket can use her singing to create a shatter effect (as the spell; Fortitude/Will DC 17 halves/negates). Waywocket can affect even an enchanted crystalline object (as though it were a creature; see spell description) with this effect. This replaces the typical half-celestial's smite evil ability.

Personality traits to be done-has Programmed Amnesia, thinks Humphrey Lintymann is her father, & has many bizarre personality quirks, listed below. You may cut out any you don't like if you attempt to stick her in a Campaign. She currently lives in the Drucilian forest, and has befriended Percival. She currently worships Ehlonna, although has started to consider other religions due to hanging out with Percival.

Oddities

  • Tries to befriend everyone she meets, very nice
  • In spite of her celestial heritage, she has had her alignment slightly altered via Programmed Amnesia (see the Spell Compendium). She is thus slightly uncomfortable around paladins
  • A bit of a Hippie
  • Often spends time apart from fellow Druids, as she cannot abide their corruption
  • Often composes her own songs on the spot
  • Her vocal range can shatter not only glass, but enchanted glass. A lifelong goal of hers is to shatter adamantine with her singing. Not that she'll ever succeed, but still...



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