User talk:Juki12

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Summon Plant Masters (5e Spell)[edit]

Hey, sorry for kinda going no-contact. Things have been rough for the past while and I'm not so good at reaching out.

Anyways, enough about myself. I've been rooting around the Incomplete section for spells for a hot minute now, and this one's always kinda confused me. What was the point of this spell? It seems to summon something but no mention of what. Figured I would ask before messing around with it. --SwankyPants (talk) 21:30, 21 June 2021 (MDT)

Hey thanks for reaching out again! I honestly thought that you were mad at me or something that's why I left it at that message. Good to know that's not the case!
Anyway, it's a spell based on the original version of the feat Plant controller after I got advice on that feat that the version I had right there works way better as a spell than a
Feat the original feat let you summon a scarecrow in a similar way that the vampire race does wolfs and bats. But seeing as spells work differently I wanted the spell to be able to
summon multiple things that are similar to the scarecrow in that they are used to control/kill plants. But I never really got the inspiration for it and it became just a sitting duck on
my to-do list. If you have an idea on how to make it work go for it! I personally have as good as given up on it. So seeing it go through fruition would be really cool! --Juki12 (talk) 11:11, 22 June 2021 (CET)

Chloriphic Strings
3rd-level Conjuration
Casting time: 1 action
Range: 40 feet
Components: S
Duration: Concentration, up to 1 minute

Manipulating the innards of nearby plants, you move and pull them in any direction you please. When you cast this spell, and as an action while the spell still persists, you may force a plant creature within range to make a Charisma save. On a failure, you decide specifically what they do on their next turn.

At Higher Levels. When cast at 4th level or higher, you can force an additional plant in range to make a saving throw for every level above 3rd.

Quickie version of what it makes me think of. Instead of summoning plants that control other plants, you just directly dictate what other plants do. Thoughts on using this version? --SwankyPants (talk) 16:37, 3 July 2021 (MDT)
Hey, popping in again. A few others have started to do some serious work on the incomplete spell section(3 spells away from it being empty), so knowing your thoughts sooner might be for the best. --SwankyPants (talk) 15:25, 21 July 2021 (MDT)


I'm a new member and decided to post a 5e creature page for a creature I've been working on for a while: The Wither from Minecraft. Since I saw you helped make a race page for the Wither Skeleton, I thought you might like to take a look at it and offer any advice. Knight9910 (talk) 04:15, 17 August 2021 (MDT)

Greetings! thanks for reaching out! I always love to look over this type of stuff! But before I say anything. I am not that experienced with creatures in general, I only ever have done a few low cr creatures. Combine that with my lack of experience and I'll say that you have to take everything I say with a massive grain of salt.
To Start off I must say that what you have so far is really amazing and that the only three points I want to talk about are more suggestions than anything. The stat's look good, the Immunities are perfect and the Vulnerability is more than fitting. So here are my suggestions:
The first thing I wanted to suggest is to add an Unconscious condition immunity seeing as that is impossible to do in Minecraft and the fact that while he is idle he is always alert.
The second thing I wanted to suggest is to find a way to incorporate the Wither's Birth Explosion. Seeing as that is a unique part of the Wither that is mentioned quite a lot as it is the strongest explosion in Minecraft.
The third and last thing that I wanted to suggest is to incorporate the Wither's night sky ability to quote: "The skylight level drops to 11 and dark clouds appear from the moment the wither spawns until it is dead, preventing zombies, skeletons, and drowned from burning in sunlight." I think that this would be an amazing ability to incorporate into dnd as it is both thematically fitting and quite a cool ability for a boss to have.
To close this off I want to say that I think what you created is really cool. And I want to commend you for your accuracy! I hope any of my suggestions work/help and wish you the best of luck!--Juki12 (talk) 04:03, 19 August 2021 (CET)
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