True Binding (5e Spell)

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Design Note: This page was created using the Epic Magic (10th+ Level Magic) Variant Rule.

True Binding
12th-level Abjuration
Casting time: 7 days
Range: Special (see description)
Components: V, S, M (ornate indestructible chains forged from the cores of dead stars, a black lotus ground into dust and combined with kraken ink and tarrasque blood, and the true name of the entity to be bound and banished carved into a solid stone block with gold - all of which the spell consumes)
Duration: Until dispelled
Casters: at least 9


You invoke an unspeakable, unbreakable binding ritual that summons forth an entity of the casters' choice, which is summoned in it's full form, and bound in chains into an extradimensional plane that cuts it off from all reality.

You invoke an unspeakable, unbreakable binding ritual that summons forth an entity of the casters' choice, which is summoned in it's full form, and bound in chains into an extradimensional plane that cuts it off from all reality.

Entity Type Required Sacrificed Hitpoints
Extraplanar Creature (solar, balor, pit fiend, etc) 500hp
Demigod or Quasideity 1,000hp
Lesser Deity 1,500hp
Greater Deity 2,000hp

All casters stand in a runic circle painted on a flat surface with a diameter of 120 feet and cast the spell - at the ending of the spell all casters speak the turn name of an entity of your choice, which appears within the 120 foot circle between all casters. The casters all begin to disintegrate into pure magical essence, and the chains immediately appear around the entity and begin to pull it down into an extradimensional portal that appears directly below it.

The entity cannot break free by any means while this takes place, and when it is trapped within the prison dimension, it's powers and influence cannot reach beyond the prison dimension - if they are a god or power-granting entity, their followers, clerics, paladins, and warlocks or any others that derive powers from the entity immediately lose all powers granted by the entity. No form of extraplanar sense or divination can reach the entity or be heard by them. No magic, item, or power of any form can undo the binding (save for the DIRECT and PHYSICAL influence of an Overdeity), except for the chosen "key".

There must always be at least one "key" that allows the spell to be broken - however, this can come in any form conceivable, and is decided by the casters. Examples of such "keys" are as follows:

  • The tears of the mad-god Tharizdun combined with the primordial fires of creation to be anointed on the ritual site.
  • Unbound by the efforts of an unborn child.
  • By a wish spell cast by the soul-twins of the long lost elven Avariel race.
  • The conjoined efforts of Asmodeus and Corellion.
  • Stabbing the ritual site with a staff made of pure liquid blood of a deity of magic.

In the process of making such a key, realize that you inadvertently create a prophecy that may one day be fulfilled.

These keys can only be used at the original site of True Binding and cannot be used via far away means or magic.

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