Tome Combat Feats

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These feats were introduced in Races of War and scale with your Base Attack Bonus.

Combat Feats
Name Prerequisite(s) Summary
OGC:Abyssal Hide (5e Feat)

OGC:Alchemical Artillerist (5e Feat)

OGC:Balor Wings (5e Feat)

Battle Dance You are a natural showman who has mastered a flamboyant fighting style; one which relies on flashy, unexpected moves that leave your opponents defenseless against your graceful attacks.

Battle Momentum Your strength and force when fighting can send you deeper into enemy lines with every swing.

Blitz You go all out and try to achieve goals in a proactive manner.

Brutal Offense 3e Prerequisite Feat::Blitz (DnD Feat) Your attacks are dreaded by your enemies, and rightfully so.

Combat Looting You can put things into your pants in the middle of combat.

Combat School You are a member of a completely arbitrary fighting school that has a number of recognizable signature fighting moves.

Command You lead tiny men.

Danger Sense Maybe spiders tell you what's up. You certainly react to danger with uncanny effectiveness.

OGC:Deva Wings (5e Feat)

OGC:Devil’s Arm (5e Feat)

OGC:Dretch Belch (5e Feat)

Elusive Target You are very hard to hit when you want to be.

Expert Tactician You benefit your allies so good they remember you long time.

Ghost Hunter You smack around those folks in the spirit world.

Giant Slayer Everyone has a specialty. Yours is miraculously finding ways to stab creatures in the face when it seems improbable that you would be able to reach that high.

Great Fortitude, RoW You are so tough. Your belly is like a prism.

Horde Breaker You kill really large numbers of people.

Hunter You can move around and shoot things with surprising effectiveness.

Improved Unarmed Strike, Tome

OGC:Infernal Mask (5e Feat)

Insightful Strike You hack people down with inherent awesomeness.

Iron Will, RoW You are able to grit your teeth and shake off mental influences.

Juggernaut You are an unstoppable Juggernaut.

Lightning Reflexes, RoW You are fasty McFastFast. It helps keep you alive.

Mage Slayer You have trained long and hard to kill magic users. Maybe you hate them, maybe you just noticed that most of the really dangerous creatures in the world use magic.

Monkey Grip (3.5e Tome Feat)

Murderous Intent You stab people in the face.

PFSRD:Nightmare Striker

OGC:Abyssal Hide (5e Feat)

OGC:Alchemical Artillerist (5e Feat)

OGC:Balor Wings (5e Feat)

OGC:Deva Wings (5e Feat)

OGC:Devil’s Arm (5e Feat)

OGC:Dretch Belch (5e Feat)

OGC:Infernal Mask (5e Feat)

OGC:Pernicious Poisoner (5e Feat)

OGC:Soul of Light (5e Feat)

OGC:Unicorn Horn (5e Feat)

OGC:Vrock Feathers (5e Feat)

OGC:Pernicious Poisoner (5e Feat)

Phalanx Fighter You fight well in a group.

Point Blank Shot, RoW You are crazy good using a ranged weapon in close quarters.

Races of War (3.5e Sourcebook)/Warriors with Style You don't have to see to kill., You go all out and try to achieve goals in a proactive manner., You can put things into your pants in the middle of combat., You are a member of a completely arbitrary fighting school that has a number of recognizable signature fighting moves., You lead tiny men., You are very hard to hit when you want to be., You benefit your allies so good they remember you long time., You smack around those folks in the spirit world., Everyone has a specialty. Yours is miraculously finding ways to stab creatures in the face when it seems improbable that you would be able to reach that high., You kill really large numbers of people., You can move around and shoot things with surprising effectiveness., You hack people down with inherent awesomeness., You are an unstoppable Juggernaut., You have trained long and hard to kill magic users. Maybe you hate them, maybe you just noticed that most of the really dangerous creatures in the world use magic., You are at your best when fighting with an ally that you are sitting on., You stab people in the face., You fight well in a group., Your shooting is precise and dangerous., You cut people so bad they have to ask you about it later., When armed with two weapons, you fight with two weapons rather than picking and choosing and fighting with only one. Kind of obvious in retrospect., You are just as dangerous to everyone around you as to anyone around you., You are very calm about shooting people in the face. That's a good place to be., Maybe spiders tell you what's up. You certainly react to danger with uncanny effectiveness., You are so tough. Your belly is like a prism., You are able to grit your teeth and shake off mental influences., You are fasty McFastFast. It helps keep you alive., You are crazy good using a ranged weapon in close quarters., You are incredibly deft with a sword.

Ricochet Throw (Pathfinder Feat) When you throw something, it may bounce several times, striking multiple enemies.

Sniper Your shooting is precise and dangerous.

OGC:Soul of Light (5e Feat)

Subtle Cut You cut people so bad they have to ask you about it later.

Surgical Precision You are extremely adept at dealing precision-based damage.

Trecker Dexterity 13, Wisdom 13 This is for the nimble fighter who enjoys weaving and ducking through the battlefield.

Two-Weapon Fighting When armed with two weapons, you fight with two weapons rather than picking and choosing and fighting with only one. Kind of obvious in retrospect.

Uncanny Dodge Training You are well-practiced in being prepared to avoid blows.

OGC:Unicorn Horn (5e Feat)

OGC:Vrock Feathers (5e Feat)

Weapon Finesse, RoW You are incredibly deft with a sword.

Whirlwind You are just as dangerous to everyone around you as to anyone around you.

Zen Archery You are very calm about shooting people in the face. That's a good place to be.

Zen Warrior Zen warriors uses wisdom and inner spirit to enhance their fighting.
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