Thaumic Irridiation (5e Spell)
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|Casting time:||1 action|
|Range:||Self (30 foot line)|
|Components:||S, M (An object of intense magical energy worth at least 50gp, which the spell consumes)|
You impart a considerable volume of energy into the magical object at hand, overloading it and forcing the resulting explosion outward in a line. All creatures and objects in this line must make a Dexterity saving throw, taking 5d10 radiant damage on a failed save, or half as much on a success. Creatures and objects that are reduced to 0 hit points this way are immediately disintegrated and turn into flux powder, rendering them unable to be brought back by anything short of a true resurrection or wish spell, or other effects that would be able to create a new body for the victim.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, it deals an additional 2d10 radiant damage for every level above 5th.
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