Summon Exotic Humanoid (5e Spell)

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Summon Exotic Humanoid
6th-level Conjuration
Casting time: 1 action
Range: 90ft
Components: V, S, M (a platinum plated war horn, worth at least 600 gp)
Duration: Concentration, up to 1 hour


You call forth the spirit of a great champion. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Champion Spirit stat block. When you cast the spell, choose a race: Aarakocra, Aasimar, Goliath, or Triton. The creature resembles an average being of that race, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.

Champion Spirit[edit]

Medium humanoid,


Armor Class 13 + the level of the spell (natural armor)
Hit Points 60 + 15 for each spell level above 6th
Speed 30ft, fly 50ft (Aarakocra Only), swim 30ft (Triton Only)


STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 18 (+4) 12 (+1) 14 (+2) 18 (+4)

Damage Resistances cold (Triton Only), radiant and necortic (Aasimar Only)
Senses Darkvision 60ft, Passive Perception 12
Languages understands the languages you speak


Flyby (Aarakocra Only). The spirit doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Rage (1/Day) (Goliath Only). As a bonus action, the spirit can enter a Barbarian's Rage.

Radiant Soul (Aasimar Only). The first time the spirit hits a creature with its radiant bow on its turn, it deals extra damage to the target equal to the spell's level.

Amphibious (Triton Only). The spirit can breathe air and water.

ACTIONS

Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).

Greataxe (Goliath Only). Melee Weapon Attack: your spell attack modifier to hit, reach 5ft, one target. Hit: 1d12 + 4 + the spell's level slashing damage.

Radiant Bow (Aasimar Only). Ranged Spell Attack: your spell attack modifier to hit, range 150/600ft, one target. Hit: 2d6 + 4 + the spell's level radiant damage.

Trident (Aarakocra and Triton Only). Ranged Weapon Attack: your spell attack modifier to hit, reach 5ft or range 20/60, one target. Hit: 1d8 + 4 + the spell's level piercing damage.



At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, use the higher level wherever the spell’s level appears in the stat block.

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