OGC:Superior Maiming Strike (3.5e Feat)

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This material is published under the OGL 1.0a.

Superior Maiming Strike [Fighter Bonus, Class, Tactical, Melee Attack, Ranged Attack]

You can permanently damage ability scores.
Prerequisite: Dexterity 19, Intelligence 15, Weapon Specialization, Maiming Strike, Improved Maiming Strike, Greater Maiming Strike, Fighter level 20th
Benefit: You may now add all your Strength modifier (if positive) to the ability score damage you deal with a maiming strike. Additionally, when you score a critical hit with a maiming strike, your target may be crippled for life. Every day, when he would normally regain 1 point of lost ability score, your victim must succeed at a Fortitude save (DC 10 + half your fighter level + your Strength modifier) or lose the point from the ability score permanently.
Special: In addition to the normal feat slot, a fighter must spend 1,500 XP and 6 weeks in training in order to learn this feat. A fighter who spends 2,500 XP and 12 weeks in training, may increase the DC of the Fortitude saving throw by twice his Strength modifier. A fighter who spends 4,000 XP and 20 weeks in training, automatically deals at least one point of temporary ability score damage.




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Stop hand.png Superior Maiming Strike from Secrets (AEG), © 2004, Alderac Entertainment Group; Author Alderac Entertainment Group, based on original material by Alderac Entertainment Group. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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Secrets (AEG)
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