OGC:Defensive Stance (3.5e Feat)

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This material is published under the OGL 1.0a.

Defensive Stance [Fighter Bonus, Defensive, Class, Stance]

You can divert your strength and dexterity from your attacks to focus on your defense.
Prerequisite: Strength 13, Dexterity 13, Combat Expertise, Fighter level 1st
Benefit: In melee combat, you may adopt a special defensive stance allowing you to add half your Strength or Dexterity bonus, round down, to your AC (minimum of 1). Your Strength and Dexterity modifier for your own melee attacks, however, is then reduced by half (and by one quarter for your off-hand weapon).
Special: You may only use defensive stance while fighting defensively. In addition to the normal feat slot, a fighter must spend 250 XP and 2 weeks in training in order to learn this feat. A fighter who spends 500 XP and 4 weeks in training, does not suffer the Strength and Dexterity penalty to melee attacks




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Stop hand.png Defensive Stance from Secrets (AEG), © 2004, Alderac Entertainment Group; Author Alderac Entertainment Group, based on original material by Alderac Entertainment Group. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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